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manabrew_protocol/
lib.rs

1//! Engine-free wire protocol shared by `manabrew-server` (the relay) and the game
2//! clients — split out of `manabrew-agent-interface` so the relay needn't compile
3//! the engine. Engine-coupled DTOs (prompts, `StateEnvelope`) stay there.
4pub mod deck_dto;
5pub mod display;
6pub mod game;
7pub mod prompts;
8pub mod protocol;
9pub mod transport;