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TargetRestrictions

Struct TargetRestrictions 

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pub struct TargetRestrictions {
    pub valid_tgts: Vec<String>,
    pub valid_tgts_selector: CompiledSelector,
    pub target_kind: TargetKind,
    pub target_type_filter: Option<String>,
    pub min_targets: String,
    pub max_targets: String,
    pub tgt_zone: Vec<ZoneType>,
}
Expand description

Targeting restrictions for a spell ability. Mirrors Java’s TargetRestrictions — defines valid targets, min/max counts, and which zones to search for targets.

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§valid_tgts: Vec<String>

Raw valid target strings (e.g. [“Creature.OppCtrl”])

§valid_tgts_selector: CompiledSelector

Compiled ValidTgts selector used for card target filtering.

§target_kind: TargetKind

Parsed target kind

§target_type_filter: Option<String>

Additional target type filter (e.g. “Spell” from TargetType$ parameter)

§min_targets: String

Minimum number of targets expression (default “1”). Mirrors Java storing raw TargetMin and resolving dynamically.

§max_targets: String

Maximum number of targets expression (default “1”). Mirrors Java storing raw TargetMax and resolving dynamically.

§tgt_zone: Vec<ZoneType>

Zones to search for targets (default [Battlefield])

Implementations§

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impl TargetRestrictions

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pub fn new_from_parsed( parsed: &ParsedParams<'_>, params: &Params, ) -> Option<Self>

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pub fn new(params: &Params) -> Option<Self>

Construct from parsed pipe params. Returns None if no ValidTgts$ parameter exists (mirrors Java: null targetRestrictions means no targeting).

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pub fn has_candidates( &self, game: &GameState, player: PlayerId, source_card: Option<CardId>, ) -> bool

Check if there is at least one valid target candidate. Accounts for Hexproof, Shroud, and Protection when source_card is provided. Mirrors Java’s TargetRestrictions.hasCandidates().

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pub fn get_min_targets(&self, game: &GameState, sa: &SpellAbility) -> i32

Resolve Java-style TargetMin expression for this SA.

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pub fn get_max_targets(&self, game: &GameState, sa: &SpellAbility) -> i32

Resolve Java-style TargetMax expression for this SA.

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pub fn can_only_tgt_opponent(&self) -> bool

Whether targeting is restricted to opponents only. Mirrors Java’s TargetRestrictions.canOnlyTgtOpponent().

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pub fn can_tgt_player(&self) -> bool

Whether this can target a player. Mirrors Java’s TargetRestrictions.canTgtPlayer().

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pub fn can_tgt_permanent(&self) -> bool

Whether this can target a permanent. Mirrors Java’s TargetRestrictions.canTgtPermanent().

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pub fn can_tgt_creature(&self) -> bool

Whether this can target a creature. Mirrors Java’s TargetRestrictions.canTgtCreature().

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pub fn can_tgt_planeswalker(&self) -> bool

Whether this can target a planeswalker. Mirrors Java’s TargetRestrictions.canTgtPlaneswalker().

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pub fn can_tgt_creature_and_player(&self) -> bool

Whether this can target both a creature and a player. Mirrors Java’s TargetRestrictions.canTgtCreatureAndPlayer().

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pub fn copy(&self) -> Self

Clone this target restriction. Mirrors Java’s TargetRestrictions.copy().

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pub fn apply_target_text_changes(&mut self, changes: &[(&str, &str)])

Apply text changes to the target restriction strings. Mirrors Java’s TargetRestrictions.applyTargetTextChanges(Map).

Trait Implementations§

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impl Clone for TargetRestrictions

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fn clone(&self) -> TargetRestrictions

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TargetRestrictions

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for TargetRestrictions

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for TargetRestrictions

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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The archived version of the pointer metadata for this type.
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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