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ReplacementHandler

Struct ReplacementHandler 

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pub struct ReplacementHandler { /* private fields */ }
Expand description

Struct-based replacement handler with loop prevention and optional agent access.

Mirrors Java ReplacementHandler class. The has_run set prevents infinite loops when effects re-trigger themselves.

Usage:

  • ReplacementHandler::new().run(game, Some(agents), event) — with agent choice
  • apply_replacements(game, event) — free function wrapper (no agent, auto-selects first)

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impl ReplacementHandler

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pub fn new() -> Self

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pub fn run( &mut self, game: &mut GameState, agents: Option<&mut [Box<dyn PlayerAgent>]>, runtime: Option<&mut ReplacementRuntime<'_>>, event: &mut ReplacementEvent, ) -> ReplacementResult

Apply all applicable replacement effects to a game event.

Processes effects in CR 616 layer order: CantHappen → Control → Copy → Transform → Other.

When agents is Some and multiple effects match in the same layer, the affected player’s agent is asked to choose via choose_single_replacement_effect().

Mirrors Java ReplacementHandler.run(ReplacementType, Map<AbilityKey,Object>).

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impl Default for ReplacementHandler

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> ArchivePointee for T

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<F, W, T, D> Deserialize<With<T, W>, D> for F
where W: DeserializeWith<F, T, D>, D: Fallible + ?Sized, F: ?Sized,

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fn deserialize( &self, deserializer: &mut D, ) -> Result<With<T, W>, <D as Fallible>::Error>

Deserializes using the given deserializer
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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> LayoutRaw for T

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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>

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impl<T> Pointee for T

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type Metadata = ()

The type for metadata in pointers and references to Self.
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where U: Into<T>,

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type Error = Infallible

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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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