pub struct CombatDamageResolution {
pub events: Vec<CombatDamageEvent>,
pub counter_table: GameEntityCounterTable,
}Fields§
§events: Vec<CombatDamageEvent>§counter_table: GameEntityCounterTableAuto Trait Implementations§
impl Freeze for CombatDamageResolution
impl RefUnwindSafe for CombatDamageResolution
impl Send for CombatDamageResolution
impl Sync for CombatDamageResolution
impl Unpin for CombatDamageResolution
impl UnsafeUnpin for CombatDamageResolution
impl UnwindSafe for CombatDamageResolution
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Source§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
Source§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
Source§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<F, W, T, D> Deserialize<With<T, W>, D> for F
impl<F, W, T, D> Deserialize<With<T, W>, D> for F
Source§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
Source§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Gets the layout of the type.