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CardTraitBase

Struct CardTraitBase 

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pub struct CardTraitBase { /* private fields */ }

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impl CardTraitBase

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pub fn set_id(&mut self, id: i32)

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pub fn get_map_params(&self) -> &HashMap<String, String>

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pub fn get_param_or_default<'a>( &'a self, key: &str, default: &'a str, ) -> &'a str

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pub fn get_param(&self, key: &str) -> Option<&str>

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pub fn get_original_param(&self, key: &str) -> Option<&str>

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pub fn has_param(&self, key: &str) -> bool

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pub fn put_param(&mut self, key: String, value: String) -> Option<String>

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pub fn remove_param(&mut self, key: &str)

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pub fn get_original_map_params(&self) -> &HashMap<String, String>

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pub fn set_map_params(&mut self, params: HashMap<String, String>)

Initialize map_params and original_map_params from a source map. Java sets these directly in each subclass constructor; Rust exposes a setter.

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pub fn is_intrinsic(&self) -> bool

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pub fn set_intrinsic(&mut self, i: bool)

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pub fn host_card_id(&self) -> CardId

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pub fn get_host_card_id(&self) -> Option<CardId>

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pub fn set_host_card_id(&mut self, id: CardId)

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pub fn host_card<'a>(&self, game: &'a GameState) -> &'a Card

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pub fn host_controller(&self, game: &GameState) -> PlayerId

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pub fn is_keyword(&self, kw: Keyword) -> bool

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pub fn get_keyword(&self) -> Option<&KeywordInterface>

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pub fn set_keyword(&mut self, kw: KeywordInterface)

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pub fn is_embalm(&self) -> bool

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pub fn is_eternalize(&self) -> bool

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pub fn is_secondary(&self) -> bool

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pub fn is_class_ability(&self) -> bool

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pub fn is_class_level_n_ability(&self, level: i32) -> bool

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pub fn is_mana_ability(&self) -> bool

Overridden by SpellAbility. Base returns false.

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pub fn matches_valid_with_player( &self, target: &MatchValidTarget<'_>, valids: &[&str], src_card: &Card, src_player: PlayerId, ) -> bool

Resolution worker for Valid$ expressions with an explicit source player. All CardTrait dispatch funnels through here; the trait methods only decide which player to pass (see CardTrait::resolve_source_player).

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pub fn matches_compiled_valid_with_player( &self, target: &MatchValidTarget<'_>, selector: &CompiledSelector, src_card: &Card, src_player: PlayerId, ) -> bool

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pub fn set_suppressed(&mut self, supp: bool)

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pub fn is_suppressed(&self) -> bool

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pub fn get_card_view(&self) -> !

TODO(port): CardView / IHasCardView not ported.

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pub fn get_svar_int(&self, name: &str) -> Option<i32>

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pub fn get_all_svars(&self) -> HashMap<String, String>

Merged SVar map across keyword-static → self. Local svars override fallbacks, matching Java getSVars() at line 613.

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pub fn set_card_state(&mut self, state: &CardState)

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pub fn get_card_state_name(&self) -> Option<CardStateName>

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pub fn get_host_name<'a>( &'a self, game: &'a GameState, node: &'a CardTraitBase, ) -> HostName<'a>

Mirrors getHostName(CardTraitBase node).

Returns the alternate card-state view when the node is intrinsic and its state differs from the host’s current state; otherwise the host.

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pub fn is_copied_trait(&self) -> bool

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pub fn get_changed_text_colors(&self) -> HashMap<String, String>

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pub fn get_changed_text_types(&self) -> HashMap<String, String>

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pub fn changed_text_pairs(&self) -> Vec<(String, String)>

Rust-only helper: flatten changed-text color + type maps into (from, to) pairs. Consumed by SpellAbility::apply_text_changes to push the same changes down into the trait’s overriding ability.

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pub fn change_text_intrinsic( &mut self, color_map: HashMap<String, String>, type_map: HashMap<String, String>, )

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pub fn change_text(&mut self)

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pub fn copy_helper(&self, copy: &mut CardTraitBase, host: Card)

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pub fn copy_helper_with_text( &self, copy: &mut CardTraitBase, host: Card, keep_text_changes: bool, )

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pub fn get_trigger_remembered(&self) -> Vec<AbilityValue>

Java dispatches on this instanceof SpellAbility / Trigger. In Rust CardTraitBase is the concrete base; subclasses expose their own get_trigger_remembered and should be called directly. Base returns empty, matching Java’s final return ImmutableList.of().

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impl CardTrait for CardTraitBase

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fn base(&self) -> &CardTraitBase

Borrow the underlying CardTraitBase. Implementors own a CardTraitBase (directly or transitively) and return a reference.
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fn resolve_source_player(&self, src_card: &Card) -> PlayerId

Resolves the player whose perspective is used for Valid$ expressions. Default matches Java’s base behavior (source card’s controller). Trigger overrides — mirrors this instanceof Trigger in Java CardTraitBase.matchesValid(Object, String[], Card) at line 214.
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fn matches_valid( &self, target: &MatchValidTarget<'_>, valids: &[&str], src_card: Option<&Card>, ) -> bool

Mirrors matchesValid(Object, String[], Card).
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fn matches_compiled_valid( &self, target: &MatchValidTarget<'_>, selector: &CompiledSelector, src_card: Option<&Card>, ) -> bool

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fn matches_valid_param( &self, param: &str, target: &MatchValidTarget<'_>, src_card: Option<&Card>, ) -> bool

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fn matches_valid_card(&self, expr: &str, card: &Card, source: &Card) -> bool

Ergonomic comma-separated-expression wrapper over matches_valid for card targets. Mirrors Java’s matchesValid(Object, String[], Card) call pattern where valids is often a single comma-separated string (e.g. "Creature.YouCtrl,Artifact").
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fn matches_compiled_valid_card( &self, selector: &CompiledSelector, card: &Card, source: &Card, ) -> bool

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fn matches_valid_player( &self, expr: &str, player: PlayerId, source: &Card, ) -> bool

Ergonomic comma-separated-expression wrapper over matches_valid for player targets.
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fn matches_compiled_valid_player( &self, selector: &CompiledSelector, player: PlayerId, source: &Card, ) -> bool

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impl Clone for CardTraitBase

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CardTraitBase

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CardTraitBase

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fn default() -> CardTraitBase

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for CardTraitBase

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl GameObject for CardTraitBase

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fn can_be_targeted_by(&self, _sa: &SpellAbility) -> bool

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fn is_valid( &self, restrictions: &[String], source_controller: PlayerId, source: &Card, spell_ability: &CardTraitBase, ) -> bool

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fn is_valid_single( &self, _restriction: &str, _source_controller: PlayerId, _source: &Card, _spell_ability: &CardTraitBase, ) -> bool

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fn has_property( &self, _property: &str, _source_controller: PlayerId, _source: &Card, _spell_ability: &CardTraitBase, ) -> bool

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impl HasSVars for CardTraitBase

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fn get_svar(&self, name: &str) -> Option<&str>

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fn has_svar(&self, name: &str) -> bool

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fn set_svar(&mut self, name: String, value: String)

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fn set_svars(&mut self, new_svars: HashMap<String, String>)

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fn get_svars(&self) -> &HashMap<String, String>

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fn remove_svar(&mut self, var: &str)

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impl Identifiable for CardTraitBase

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fn id(&self) -> i32

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impl Serialize for CardTraitBase

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> ArchivePointee for T

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<F, W, T, D> Deserialize<With<T, W>, D> for F
where W: DeserializeWith<F, T, D>, D: Fallible + ?Sized, F: ?Sized,

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fn deserialize( &self, deserializer: &mut D, ) -> Result<With<T, W>, <D as Fallible>::Error>

Deserializes using the given deserializer
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> LayoutRaw for T

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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>

Gets the layout of the type.
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impl<T> Pointee for T

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type Metadata = ()

The type for metadata in pointers and references to Self.
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impl<T> Serialize for T
where T: Serialize + ?Sized,

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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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fn do_erased_serialize( &self, serializer: &mut dyn Serializer, ) -> Result<(), ErrorImpl>

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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fn vzip(self) -> V