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ZoneStore

Struct ZoneStore 

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pub struct ZoneStore { /* private fields */ }
Expand description

Fixed-index store for per-player zones.

The old representation was HashMap<ZoneKey, Zone>. Most callers already route through GameState::zone, zone_mut, and cards_in_zone, so this store preserves that API while avoiding hash lookup on hot zone access.

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impl ZoneStore

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pub fn new(players: &[PlayerId]) -> Self

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pub fn get(&self, zone_type: ZoneType, owner: PlayerId) -> Option<&Zone>

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pub fn get_mut( &mut self, zone_type: ZoneType, owner: PlayerId, ) -> Option<&mut Zone>

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pub fn remove_card( &mut self, zone_type: ZoneType, owner: PlayerId, card: CardId, ) -> bool

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pub fn add_card_to_top( &mut self, zone_type: ZoneType, owner: PlayerId, card: CardId, )

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pub fn add_card_to_bottom( &mut self, zone_type: ZoneType, owner: PlayerId, card: CardId, )

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pub fn take_top_card( &mut self, zone_type: ZoneType, owner: PlayerId, ) -> Option<CardId>

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pub fn reorder_card( &mut self, zone_type: ZoneType, owner: PlayerId, card: CardId, index: usize, )

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pub fn move_cards_to_top( &mut self, zone_type: ZoneType, owner: PlayerId, cards: &[CardId], )

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pub fn move_cards_to_bottom( &mut self, zone_type: ZoneType, owner: PlayerId, cards: &[CardId], )

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pub fn replace_cards( &mut self, zone_type: ZoneType, owner: PlayerId, cards: Vec<CardId>, )

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pub fn shuffle_cards( &mut self, zone_type: ZoneType, owner: PlayerId, rng: &mut dyn GameRng, )

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pub fn shuffle_cards_with_rand<R: Rng + ?Sized>( &mut self, zone_type: ZoneType, owner: PlayerId, rng: &mut R, )

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pub fn save_lki( &mut self, zone_type: ZoneType, owner: PlayerId, card: CardId, from: ZoneType, )

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pub fn card_location(&self, card: CardId) -> Option<ZoneKey>

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pub fn values_mut(&mut self) -> impl Iterator<Item = &mut Zone>

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pub fn iter(&self) -> impl Iterator<Item = (ZoneKey, &Zone)>

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pub fn len(&self) -> usize

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pub fn is_empty(&self) -> bool

Trait Implementations§

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impl Clone for ZoneStore

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fn clone(&self) -> ZoneStore

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ZoneStore

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ZoneStore

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fn default() -> ZoneStore

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> ArchivePointee for T

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<F, W, T, D> Deserialize<With<T, W>, D> for F
where W: DeserializeWith<F, T, D>, D: Fallible + ?Sized, F: ?Sized,

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fn deserialize( &self, deserializer: &mut D, ) -> Result<With<T, W>, <D as Fallible>::Error>

Deserializes using the given deserializer
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> LayoutRaw for T

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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>

Gets the layout of the type.
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impl<T> Pointee for T

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type Metadata = ()

The type for metadata in pointers and references to Self.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V