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SpellAbilityRestriction

Struct SpellAbilityRestriction 

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pub struct SpellAbilityRestriction {
    pub variables: SpellAbilityVariables,
}
Expand description

Activation restrictions for a spell ability. Mirrors Java’s SpellAbilityRestriction — wraps SpellAbilityVariables and checks game state conditions to determine if activation is legal.

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§variables: SpellAbilityVariables

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impl SpellAbilityRestriction

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pub fn new() -> Self

Create a new restriction with default variables.

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pub fn set_restrictions(&mut self, params: &Params)

Parse activation restrictions from ability params. Mirrors Java’s SpellAbilityRestriction.setRestrictions(SpellAbility).

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pub fn set_restrictions_parsed(&mut self, params: &ParsedParams<'_>)

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pub fn can_play( &self, game: &GameState, card_id: CardId, player: PlayerId, ) -> bool

Check if this spell ability can be played given the current game state. Mirrors Java’s SpellAbilityRestriction.canPlay(Card, SpellAbility).

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pub fn can_play_with_sa( &self, game: &GameState, card_id: CardId, player: PlayerId, sa: Option<&SpellAbility>, ) -> bool

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pub fn check_zone_restrictions(&self, game: &GameState, card_id: CardId) -> bool

Check zone restrictions only. Mirrors Java’s SpellAbilityRestriction.checkZoneRestrictions(Card, SpellAbility).

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pub fn check_timing_restrictions( &self, game: &GameState, player: PlayerId, ) -> bool

Check timing restrictions (phase, sorcery speed, etc.). Mirrors Java’s SpellAbilityRestriction.checkTimingRestrictions(Card, SpellAbility).

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pub fn check_activator_restrictions( &self, game: &GameState, player: PlayerId, ) -> bool

Check activator restrictions. Mirrors Java’s SpellAbilityRestriction.checkActivatorRestrictions(Card, SpellAbility).

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pub fn can_player_activate_host( &self, game: &GameState, card_id: CardId, player: PlayerId, ) -> bool

Whether player may activate an ability hosted by card_id. Mirrors the common Java valid-player cases used by Activator$.

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pub fn check_other_restrictions( &self, game: &GameState, player: PlayerId, ) -> bool

Check other restrictions (threshold, metalcraft, etc.). Mirrors Java’s SpellAbilityRestriction.checkOtherRestrictions(Card, SpellAbility).

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impl Clone for SpellAbilityRestriction

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fn clone(&self) -> SpellAbilityRestriction

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SpellAbilityRestriction

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SpellAbilityRestriction

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for SpellAbilityRestriction

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for SpellAbilityRestriction

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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impl<T> Any for T
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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<F, W, T, D> Deserialize<With<T, W>, D> for F
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fn deserialize( &self, deserializer: &mut D, ) -> Result<With<T, W>, <D as Fallible>::Error>

Deserializes using the given deserializer
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fn __clone_box(&self, _: Private) -> *mut ()

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