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AttackRequirement

Struct AttackRequirement 

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pub struct AttackRequirement {
    pub attacker: CardId,
    pub must_attack_any: bool,
    pub must_attack_defender: Option<PlayerId>,
    pub goaded_by: Option<PlayerId>,
    pub defender_specific: HashMap<DefenderId, i32>,
}
Expand description

Represents a requirement for a creature to attack. Mirrors Java’s AttackRequirement.java.

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§attacker: CardId

The creature that must attack.

§must_attack_any: bool

True if the creature must attack any legal defender.

§must_attack_defender: Option<PlayerId>

If set, the creature must attack this specific defender (if able).

§goaded_by: Option<PlayerId>

The player that goaded this creature (it can’t attack that player).

§defender_specific: HashMap<DefenderId, i32>

Per-defender requirement counts: defender → number of reasons to attack it. Mirrors Java’s defenderSpecific map.

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impl AttackRequirement

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pub fn has_requirement(&self) -> bool

Mirrors Java’s hasRequirement(). Returns true if this creature has any reason it must attack.

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pub fn count_violations(&self, defender: Option<DefenderId>) -> i32

Mirrors Java’s countViolations(). Count how many attack requirements are violated if this creature is attacking defender (or None if not attacking at all).

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pub fn get_sorted_requirements(&self) -> Vec<(DefenderId, i32)>

Get sorted requirements: (defender, count) pairs sorted ascending. Mirrors Java’s getSortedRequirements().

Trait Implementations§

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impl Clone for AttackRequirement

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fn clone(&self) -> AttackRequirement

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for AttackRequirement

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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Calls U::from(self).

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