pub struct EndCombatPhaseEffect;Trait Implementations§
Source§impl SpellAbilityEffect for EndCombatPhaseEffect
impl SpellAbilityEffect for EndCombatPhaseEffect
Source§fn resolve(ctx: &mut EffectContext<'_>, _sa: &SpellAbility)
fn resolve(ctx: &mut EffectContext<'_>, _sa: &SpellAbility)
Resolve SP$ EndCombatPhase — end the current combat phase.
Mirrors Java EndCombatPhaseEffect.java.
Sets the end_combat_requested flag on GameState. The game loop checks
this flag in step_combat() to exit combat early and proceed to Main2.
§Card script examples
A:SP$ EndCombatPhaseStruct form of this effect so it can participate in the
SpellAbilityEffect trait hierarchy — mirrors Java’s
EndCombatPhaseEffect class extending SpellAbilityEffect.
Source§fn get_stack_description(sa: &SpellAbility) -> String
fn get_stack_description(sa: &SpellAbility) -> String
Return the stack description for this effect.
Defaults to the spell ability’s own description.
Source§fn build_spell_ability(_sa: &mut SpellAbility)
fn build_spell_ability(_sa: &mut SpellAbility)
Build/configure the spell ability after construction.
Default is a no-op; some effects override this to add parameters.
Source§fn tokenize_string(game: &GameState, sa: &SpellAbility, desc: &str) -> String
fn tokenize_string(game: &GameState, sa: &SpellAbility, desc: &str) -> String
Tokenize a description string, replacing CARDNAME with the card’s name.
Mirrors Java’s
SpellAbilityEffect.tokenizeString(SpellAbility, String).Source§fn add_forget_on_moved_trigger(
game: &mut GameState,
host_id: CardId,
remembered_card_id: CardId,
)
fn add_forget_on_moved_trigger( game: &mut GameState, host_id: CardId, remembered_card_id: CardId, )
Add a “forget on moved” trigger for remembered cards.
Mirrors Java’s
SpellAbilityEffect.addForgetOnMovedTrigger(SpellAbility, Card, String).Source§fn create_effect(
game: &mut GameState,
sa: &SpellAbility,
name: &str,
image: &str,
) -> CardId
fn create_effect( game: &mut GameState, sa: &SpellAbility, name: &str, image: &str, ) -> CardId
Create a temporary effect card in the command zone.
Mirrors Java’s
SpellAbilityEffect.createEffect(SpellAbility, Player, String, String).Source§fn run(ctx: &mut EffectContext<'_>, sa: &SpellAbility)
fn run(ctx: &mut EffectContext<'_>, sa: &SpellAbility)
Run the effect (resolve entry point).
Mirrors Java’s
SpellAbilityEffect.run(SpellAbility).Source§fn handle_exiled_with(
game: &mut GameState,
sa: &SpellAbility,
exiled_card_id: CardId,
)
fn handle_exiled_with( game: &mut GameState, sa: &SpellAbility, exiled_card_id: CardId, )
Track which card exiled another card, for “exile until” effects.
Mirrors Java’s
SpellAbilityEffect.handleExiledWith(SpellAbility, Card).Source§fn exile_effect_command(
game: &mut GameState,
trigger_handler: &mut TriggerHandler,
sa: &SpellAbility,
card_id: CardId,
)
fn exile_effect_command( game: &mut GameState, trigger_handler: &mut TriggerHandler, sa: &SpellAbility, card_id: CardId, )
Execute the exile-with command.
Mirrors Java’s
SpellAbilityEffect.exileEffectCommand(Game, SpellAbility, Card).Source§fn get_stack_description_with_subs(
game: &GameState,
sa: &SpellAbility,
) -> String
fn get_stack_description_with_subs( game: &GameState, sa: &SpellAbility, ) -> String
Full stack-description with sub-ability concatenation.
Mirrors Java
SpellAbilityEffect.getStackDescriptionWithSubs(Map, SpellAbility).Source§fn get_new_chooser(
game: &GameState,
agents: &mut [Box<dyn PlayerAgent>],
sa: &SpellAbility,
loser: PlayerId,
) -> Option<PlayerId>
fn get_new_chooser( game: &GameState, agents: &mut [Box<dyn PlayerAgent>], sa: &SpellAbility, loser: PlayerId, ) -> Option<PlayerId>
Resolve a replacement chooser when the original lost the game (CR 800.4g).
Mirrors Java
SpellAbilityEffect.getNewChooser(SpellAbility, Player).Auto Trait Implementations§
impl Freeze for EndCombatPhaseEffect
impl RefUnwindSafe for EndCombatPhaseEffect
impl Send for EndCombatPhaseEffect
impl Sync for EndCombatPhaseEffect
impl Unpin for EndCombatPhaseEffect
impl UnsafeUnpin for EndCombatPhaseEffect
impl UnwindSafe for EndCombatPhaseEffect
Blanket Implementations§
Source§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
Source§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
Source§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<F, W, T, D> Deserialize<With<T, W>, D> for F
impl<F, W, T, D> Deserialize<With<T, W>, D> for F
Source§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
Source§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Gets the layout of the type.