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MatchContext

Struct MatchContext 

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pub struct MatchContext<'a> {
    pub source_card: &'a Card,
    pub source_controller: PlayerId,
    pub targeted_cards: &'a [CardId],
    pub targeted_players: &'a [PlayerId],
    pub remembered_cards: &'a [CardId],
    pub remembered_players: &'a [PlayerId],
    pub trigger_remembered_cards: &'a [CardId],
    pub triggering_card: Option<CardId>,
    pub triggering_player: Option<PlayerId>,
    pub combat: Option<&'a CombatState>,
    pub game: Option<&'a GameState>,
    pub spell_ability: Option<&'a SpellAbility>,
}

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§source_card: &'a Card§source_controller: PlayerId§targeted_cards: &'a [CardId]§targeted_players: &'a [PlayerId]§remembered_cards: &'a [CardId]§remembered_players: &'a [PlayerId]§trigger_remembered_cards: &'a [CardId]§triggering_card: Option<CardId>§triggering_player: Option<PlayerId>§combat: Option<&'a CombatState>§game: Option<&'a GameState>§spell_ability: Option<&'a SpellAbility>

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impl<'a> MatchContext<'a>

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pub fn from_source(source_card: &'a Card) -> Self

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pub fn with_game(self, game: &'a GameState) -> Self

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pub fn with_spell_ability(self, spell_ability: &'a SpellAbility) -> Self

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pub fn with_source_controller(self, player: PlayerId) -> Self

Override source_controller with an iterated player. Mirrors Java’s CardLists.getValidCardCount(..., player, source, ctb) signature (AbilityUtils.java:3380, 3389), where YouCtrl resolves against the iterated player rather than the source’s controller — needed by PlayerCountOpponents$HighestValid X.YouCtrl style SVars.

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pub fn with_combat(self, combat: &'a CombatState) -> Self

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pub fn with_targets( self, targeted_cards: &'a [CardId], targeted_players: &'a [PlayerId], ) -> Self

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pub fn with_triggering( self, triggering_card: Option<CardId>, triggering_player: Option<PlayerId>, ) -> Self

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pub fn with_trigger_remembered_cards(self, cards: &'a [CardId]) -> Self

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impl<'a> Clone for MatchContext<'a>

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fn clone(&self) -> MatchContext<'a>

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<'a> Copy for MatchContext<'a>

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impl<'a> Debug for MatchContext<'a>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

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impl<'a> !RefUnwindSafe for MatchContext<'a>

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impl<'a> !UnwindSafe for MatchContext<'a>

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impl<'a> Freeze for MatchContext<'a>

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impl<'a> Send for MatchContext<'a>

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impl<'a> Sync for MatchContext<'a>

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impl<'a> Unpin for MatchContext<'a>

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impl<'a> UnsafeUnpin for MatchContext<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> ArchivePointee for T

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<F, W, T, D> Deserialize<With<T, W>, D> for F
where W: DeserializeWith<F, T, D>, D: Fallible + ?Sized, F: ?Sized,

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fn deserialize( &self, deserializer: &mut D, ) -> Result<With<T, W>, <D as Fallible>::Error>

Deserializes using the given deserializer
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> LayoutRaw for T

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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>

Gets the layout of the type.
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impl<T> Pointee for T

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type Metadata = ()

The type for metadata in pointers and references to Self.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V