Struct mallumo_gls::raw::TextureBindlessId
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pub struct TextureBindlessId(_);
Methods
impl TextureBindlessId
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fn empty() -> TextureBindlessId
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Trait Implementations
impl Debug for TextureBindlessId
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impl Copy for TextureBindlessId
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impl Clone for TextureBindlessId
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fn clone(&self) -> TextureBindlessId
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl PartialEq for TextureBindlessId
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fn eq(&self, __arg_0: &TextureBindlessId) -> bool
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This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &TextureBindlessId) -> bool
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This method tests for !=
.