#[repr(C)]pub struct DrawScrollShadow { /* private fields */ }
Implementations§
Methods from Deref<Target = DrawQuad>§
pub fn begin(&mut self, cx: &mut Cx2d<'_, '_>, walk: Walk, layout: Layout)
pub fn end(&mut self, cx: &mut Cx2d<'_, '_>)
pub fn draw_walk(&mut self, cx: &mut Cx2d<'_, '_>, walk: Walk) -> Rect
pub fn draw(&mut self, cx: &mut Cx2d<'_, '_>)
pub fn update_abs(&mut self, cx: &mut Cx, rect: Rect)
pub fn draw_abs(&mut self, cx: &mut Cx2d<'_, '_>, rect: Rect)
pub fn draw_rel(&mut self, cx: &mut Cx2d<'_, '_>, rect: Rect)
pub fn new_draw_call(&self, cx: &mut Cx2d<'_, '_>)
pub fn append_to_draw_call(&self, cx: &mut Cx2d<'_, '_>)
pub fn begin_many_instances(&mut self, cx: &mut Cx2d<'_, '_>)
pub fn end_many_instances(&mut self, cx: &mut Cx2d<'_, '_>)
Methods from Deref<Target = DrawVars>§
pub fn set_texture(&mut self, slot: usize, texture: &Texture)
pub fn empty_texture(&mut self, slot: usize)
pub fn redraw(&self, cx: &mut Cx)
pub fn area(&self) -> Area
pub fn can_instance(&self) -> bool
pub fn as_slice<'a>(&'a self) -> &'a [f32]
pub fn init_shader( &mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, draw_shader_ptr: DrawShaderPtr, geometry_fields: &dyn GeometryFields, )
pub fn update_area_with_self( &mut self, cx: &mut Cx, index: usize, nodes: &[LiveNode], )
pub fn update_rect(&mut self, cx: &mut Cx, rect: Rect)
pub fn update_instance_area_value(&mut self, cx: &mut Cx, id: &[LiveId])
pub fn get_instance(&self, cx: &mut Cx, inst: &[LiveId], value: &mut [f32])
pub fn set_var_instance(&mut self, cx: &Cx, instance: &[LiveId], value: &[f32])
pub fn get_uniform(&self, cx: &mut Cx, uniform: &[LiveId], value: &mut [f32])
pub fn set_uniform(&mut self, cx: &Cx, uniform: &[LiveId], value: &[f32])
pub fn init_slicer(&mut self, cx: &mut Cx)
pub fn before_apply_init_shader( &mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, index: usize, _nodes: &[LiveNode], geometry_fields: &dyn GeometryFields, )
pub fn apply_value( &mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
pub fn after_apply_update_self( &mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], geometry_fields: &dyn GeometryFields, )
Trait Implementations§
Source§impl Deref for DrawScrollShadow
impl Deref for DrawScrollShadow
Source§impl DerefMut for DrawScrollShadow
impl DerefMut for DrawScrollShadow
Source§impl LiveApply for DrawScrollShadow
impl LiveApply for DrawScrollShadow
Source§impl LiveApplyReset for DrawScrollShadow
impl LiveApplyReset for DrawScrollShadow
Source§impl LiveApplyValue for DrawScrollShadow
impl LiveApplyValue for DrawScrollShadow
Source§impl LiveHook for DrawScrollShadow
impl LiveHook for DrawScrollShadow
fn apply_value_unknown( &mut self, cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn skip_apply_animator( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> bool
fn apply_value_instance( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn skip_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> Option<usize>
fn before_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply_from(&mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>)
fn after_new_from_doc(&mut self, _cx: &mut Cx)
fn after_update_from_doc(&mut self, _cx: &mut Cx)
fn after_apply_from_doc(&mut self, _cx: &mut Cx)
fn after_new_before_apply(&mut self, _cx: &mut Cx)
Source§impl LiveHookDeref for DrawScrollShadow
impl LiveHookDeref for DrawScrollShadow
Source§impl LiveNew for DrawScrollShadow
impl LiveNew for DrawScrollShadow
fn live_type_info(cx: &mut Cx) -> LiveTypeInfo
fn live_design_with(cx: &mut Cx)
fn new(cx: &mut Cx) -> Self
fn new_apply(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_apply_over(cx: &mut Cx, nodes: &[LiveNode]) -> Selfwhere
Self: Sized,
fn new_apply_mut_index(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: &mut usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_from_ptr(cx: &mut Cx, live_ptr: Option<LivePtr>) -> Selfwhere
Self: Sized,
fn update_from_ptr(&mut self, cx: &mut Cx, live_ptr: Option<LivePtr>)
fn update_from_ptr_with_scope( &mut self, cx: &mut Cx, live_ptr: Option<LivePtr>, scope: &mut Scope<'_, '_>, )
fn new_from_ptr_with_scope(
cx: &mut Cx,
live_ptr: Option<LivePtr>,
scope: &mut Scope<'_, '_>,
) -> Selfwhere
Self: Sized,
fn new_main(cx: &mut Cx) -> Option<Self>where
Self: Sized,
fn register_main_module(cx: &mut Cx)
fn update_main(&mut self, cx: &mut Cx)
fn new_local(cx: &mut Cx) -> Selfwhere
Self: Sized,
fn new_from_module(
cx: &mut Cx,
module_id: LiveModuleId,
id: LiveId,
) -> Option<Self>where
Self: Sized,
fn update_from_module( &mut self, cx: &mut Cx, module_id: LiveModuleId, id: LiveId, )
Source§impl LiveRegister for DrawScrollShadow
impl LiveRegister for DrawScrollShadow
fn live_register(_cx: &mut Cx)
Auto Trait Implementations§
impl Freeze for DrawScrollShadow
impl !RefUnwindSafe for DrawScrollShadow
impl !Send for DrawScrollShadow
impl !Sync for DrawScrollShadow
impl Unpin for DrawScrollShadow
impl !UnwindSafe for DrawScrollShadow
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more