pub struct ImageBuffer {
pub width: usize,
pub height: usize,
pub data: Vec<u32>,
pub animation: Option<TextureAnimation>,
}
Fields§
§width: usize
§height: usize
§data: Vec<u32>
§animation: Option<TextureAnimation>
Implementations§
Source§impl ImageBuffer
impl ImageBuffer
pub fn new( in_data: &[u8], width: usize, height: usize, ) -> Result<ImageBuffer, ImageError>
pub fn into_new_texture(self, cx: &mut Cx) -> Texture
pub fn from_png(data: &[u8]) -> Result<Self, ImageError>
pub fn from_jpg(data: &[u8]) -> Result<Self, ImageError>
Trait Implementations§
Source§impl Clone for ImageBuffer
impl Clone for ImageBuffer
Source§fn clone(&self) -> ImageBuffer
fn clone(&self) -> ImageBuffer
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for ImageBuffer
impl Debug for ImageBuffer
Source§impl Default for ImageBuffer
impl Default for ImageBuffer
Source§fn default() -> ImageBuffer
fn default() -> ImageBuffer
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ImageBuffer
impl RefUnwindSafe for ImageBuffer
impl Send for ImageBuffer
impl Sync for ImageBuffer
impl Unpin for ImageBuffer
impl UnwindSafe for ImageBuffer
Blanket Implementations§
Source§impl<T> ActionTrait for T
impl<T> ActionTrait for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more