pub struct DropHitEvent {
pub modifiers: KeyModifiers,
pub abs: DVec2,
pub rect: Rect,
pub items: Arc<Vec<DragItem>>,
}
Fields§
§modifiers: KeyModifiers
§abs: DVec2
§rect: Rect
§items: Arc<Vec<DragItem>>
Trait Implementations§
Source§impl Clone for DropHitEvent
impl Clone for DropHitEvent
Source§fn clone(&self) -> DropHitEvent
fn clone(&self) -> DropHitEvent
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for DropHitEvent
impl RefUnwindSafe for DropHitEvent
impl Send for DropHitEvent
impl Sync for DropHitEvent
impl Unpin for DropHitEvent
impl UnwindSafe for DropHitEvent
Blanket Implementations§
Source§impl<T> ActionTrait for T
impl<T> ActionTrait for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more