pub enum Play {
Forward {
duration: f64,
},
Snap,
Reverse {
duration: f64,
end: f64,
},
Loop {
duration: f64,
end: f64,
},
ReverseLoop {
duration: f64,
end: f64,
},
BounceLoop {
duration: f64,
end: f64,
},
}
Variants§
Implementations§
Trait Implementations§
Source§impl LiveHook for Play
impl LiveHook for Play
fn apply_value_unknown( &mut self, cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn skip_apply_animator( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> bool
fn apply_value_instance( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn skip_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> Option<usize>
fn before_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply_from(&mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>)
fn after_new_from_doc(&mut self, _cx: &mut Cx)
fn after_update_from_doc(&mut self, _cx: &mut Cx)
fn after_apply_from_doc(&mut self, _cx: &mut Cx)
fn after_new_before_apply(&mut self, _cx: &mut Cx)
Source§impl LiveNew for Play
impl LiveNew for Play
fn new(cx: &mut Cx) -> Play
fn live_type_info(cx: &mut Cx) -> LiveTypeInfo
fn live_design_with(cx: &mut Cx)
fn new_apply(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_apply_over(cx: &mut Cx, nodes: &[LiveNode]) -> Selfwhere
Self: Sized,
fn new_apply_mut_index(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: &mut usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_from_ptr(cx: &mut Cx, live_ptr: Option<LivePtr>) -> Selfwhere
Self: Sized,
fn update_from_ptr(&mut self, cx: &mut Cx, live_ptr: Option<LivePtr>)
fn update_from_ptr_with_scope( &mut self, cx: &mut Cx, live_ptr: Option<LivePtr>, scope: &mut Scope<'_, '_>, )
fn new_from_ptr_with_scope(
cx: &mut Cx,
live_ptr: Option<LivePtr>,
scope: &mut Scope<'_, '_>,
) -> Selfwhere
Self: Sized,
fn new_main(cx: &mut Cx) -> Option<Self>where
Self: Sized,
fn register_main_module(cx: &mut Cx)
fn update_main(&mut self, cx: &mut Cx)
fn new_local(cx: &mut Cx) -> Selfwhere
Self: Sized,
fn new_from_module(
cx: &mut Cx,
module_id: LiveModuleId,
id: LiveId,
) -> Option<Self>where
Self: Sized,
fn update_from_module( &mut self, cx: &mut Cx, module_id: LiveModuleId, id: LiveId, )
impl Copy for Play
impl StructuralPartialEq for Play
Auto Trait Implementations§
impl Freeze for Play
impl RefUnwindSafe for Play
impl Send for Play
impl Sync for Play
impl Unpin for Play
impl UnwindSafe for Play
Blanket Implementations§
Source§impl<T> ActionTrait for T
impl<T> ActionTrait for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more