Enum Play

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pub enum Play {
    Forward {
        duration: f64,
    },
    Snap,
    Reverse {
        duration: f64,
        end: f64,
    },
    Loop {
        duration: f64,
        end: f64,
    },
    ReverseLoop {
        duration: f64,
        end: f64,
    },
    BounceLoop {
        duration: f64,
        end: f64,
    },
}

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Forward

Fields

§duration: f64
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Snap

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Reverse

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§duration: f64
§end: f64
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Loop

Fields

§duration: f64
§end: f64
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ReverseLoop

Fields

§duration: f64
§end: f64
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BounceLoop

Fields

§duration: f64
§end: f64

Implementations§

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impl Play

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pub fn get_ended_time(&self, time: f64) -> (bool, f64)

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impl Clone for Play

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fn clone(&self) -> Play

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Play

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl LiveApply for Play

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fn apply( &mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, start_index: usize, nodes: &[LiveNode], ) -> usize

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fn apply_over(&mut self, cx: &mut Cx, nodes: &[LiveNode])

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impl LiveHook for Play

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fn apply_value_unknown( &mut self, cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize

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fn skip_apply_animator( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> bool

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fn apply_value_instance( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize

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fn skip_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> Option<usize>

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fn before_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )

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fn after_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )

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fn after_apply_from(&mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>)

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fn after_new_from_doc(&mut self, _cx: &mut Cx)

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fn after_update_from_doc(&mut self, _cx: &mut Cx)

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fn after_apply_from_doc(&mut self, _cx: &mut Cx)

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fn after_new_before_apply(&mut self, _cx: &mut Cx)

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impl LiveNew for Play

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fn new(cx: &mut Cx) -> Play

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fn live_type_info(cx: &mut Cx) -> LiveTypeInfo

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fn live_design_with(cx: &mut Cx)

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fn new_apply( cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> Self
where Self: Sized,

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fn new_apply_over(cx: &mut Cx, nodes: &[LiveNode]) -> Self
where Self: Sized,

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fn new_apply_mut_index( cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, index: &mut usize, nodes: &[LiveNode], ) -> Self
where Self: Sized,

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fn new_from_ptr(cx: &mut Cx, live_ptr: Option<LivePtr>) -> Self
where Self: Sized,

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fn update_from_ptr(&mut self, cx: &mut Cx, live_ptr: Option<LivePtr>)

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fn update_from_ptr_with_scope( &mut self, cx: &mut Cx, live_ptr: Option<LivePtr>, scope: &mut Scope<'_, '_>, )

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fn new_from_ptr_with_scope( cx: &mut Cx, live_ptr: Option<LivePtr>, scope: &mut Scope<'_, '_>, ) -> Self
where Self: Sized,

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fn new_main(cx: &mut Cx) -> Option<Self>
where Self: Sized,

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fn register_main_module(cx: &mut Cx)

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fn update_main(&mut self, cx: &mut Cx)

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fn new_local(cx: &mut Cx) -> Self
where Self: Sized,

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fn new_from_module( cx: &mut Cx, module_id: LiveModuleId, id: LiveId, ) -> Option<Self>
where Self: Sized,

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fn update_from_module( &mut self, cx: &mut Cx, module_id: LiveModuleId, id: LiveId, )

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impl PartialEq for Play

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fn eq(&self, other: &Play) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Play

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impl StructuralPartialEq for Play

Auto Trait Implementations§

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impl Freeze for Play

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impl RefUnwindSafe for Play

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impl Send for Play

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impl Sync for Play

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impl Unpin for Play

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impl UnwindSafe for Play

Blanket Implementations§

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impl<T> ActionTrait for T
where T: 'static + Debug + ?Sized,

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fn debug_fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

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fn ref_cast_type_id(&self) -> TypeId
where Self: 'static,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WidgetActionTrait for T
where T: 'static + Clone + Debug + Send + Sync + ?Sized,