pub struct DesignerOutlineTreeNode { /* private fields */ }
Implementations§
Source§impl DesignerOutlineTreeNode
impl DesignerOutlineTreeNode
pub fn draw( &mut self, cx: &mut Cx2d<'_, '_>, name: &str, is_even: f32, node_height: f64, depth: usize, scale: f64, draw_open_button: bool, )
pub fn set_is_open(&mut self, cx: &mut Cx, is: bool, animate: Animate)
pub fn set_folder_is_open(&mut self, cx: &mut Cx, is: bool, animate: Animate)
pub fn handle_event( &mut self, cx: &mut Cx, event: &Event, node_id: LiveId, scope: &mut Scope<'_, '_>, actions_out: &mut Vec<(LiveId, OutlineTreeNodeAction)>, )
Trait Implementations§
Source§impl AnimatorImpl for DesignerOutlineTreeNode
impl AnimatorImpl for DesignerOutlineTreeNode
fn animator_play_with_scope( &mut self, cx: &mut Cx, state: &[LiveId; 2], scope: &mut Scope<'_, '_>, )
fn animator_in_state(&self, cx: &Cx, check_state_pair: &[LiveId; 2]) -> bool
fn animator_cut_with_scope( &mut self, cx: &mut Cx, state: &[LiveId; 2], scope: &mut Scope<'_, '_>, )
fn animator_after_apply( &mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], )
fn animator_apply_state(&mut self, cx: &mut Cx, scope: &mut Scope<'_, '_>)
fn animator_handle_event_with_scope( &mut self, cx: &mut Cx, event: &Event, scope: &mut Scope<'_, '_>, ) -> AnimatorAction
fn animator_cut(&mut self, cx: &mut Cx, state: &[LiveId; 2])
fn animator_play(&mut self, cx: &mut Cx, state: &[LiveId; 2])
fn animator_toggle_with_scope( &mut self, cx: &mut Cx, is_state_1: bool, animate: Animate, state1: &[LiveId; 2], state2: &[LiveId; 2], scope: &mut Scope<'_, '_>, )
fn animator_toggle( &mut self, cx: &mut Cx, is_state_1: bool, animate: Animate, state1: &[LiveId; 2], state2: &[LiveId; 2], )
fn animator_handle_event( &mut self, cx: &mut Cx, event: &Event, ) -> AnimatorAction
Source§impl LiveApply for DesignerOutlineTreeNode
impl LiveApply for DesignerOutlineTreeNode
Source§impl LiveHook for DesignerOutlineTreeNode
impl LiveHook for DesignerOutlineTreeNode
fn apply_value_unknown( &mut self, cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn skip_apply_animator( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> bool
fn apply_value_instance( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn skip_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> Option<usize>
fn before_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply_from(&mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>)
fn after_new_from_doc(&mut self, _cx: &mut Cx)
fn after_update_from_doc(&mut self, _cx: &mut Cx)
fn after_apply_from_doc(&mut self, _cx: &mut Cx)
fn after_new_before_apply(&mut self, _cx: &mut Cx)
Source§impl LiveNew for DesignerOutlineTreeNode
impl LiveNew for DesignerOutlineTreeNode
fn live_type_info(cx: &mut Cx) -> LiveTypeInfo
fn live_design_with(cx: &mut Cx)
fn new(cx: &mut Cx) -> Self
fn new_apply(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_apply_over(cx: &mut Cx, nodes: &[LiveNode]) -> Selfwhere
Self: Sized,
fn new_apply_mut_index(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: &mut usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_from_ptr(cx: &mut Cx, live_ptr: Option<LivePtr>) -> Selfwhere
Self: Sized,
fn update_from_ptr(&mut self, cx: &mut Cx, live_ptr: Option<LivePtr>)
fn update_from_ptr_with_scope( &mut self, cx: &mut Cx, live_ptr: Option<LivePtr>, scope: &mut Scope<'_, '_>, )
fn new_from_ptr_with_scope(
cx: &mut Cx,
live_ptr: Option<LivePtr>,
scope: &mut Scope<'_, '_>,
) -> Selfwhere
Self: Sized,
fn new_main(cx: &mut Cx) -> Option<Self>where
Self: Sized,
fn register_main_module(cx: &mut Cx)
fn update_main(&mut self, cx: &mut Cx)
fn new_local(cx: &mut Cx) -> Selfwhere
Self: Sized,
fn new_from_module(
cx: &mut Cx,
module_id: LiveModuleId,
id: LiveId,
) -> Option<Self>where
Self: Sized,
fn update_from_module( &mut self, cx: &mut Cx, module_id: LiveModuleId, id: LiveId, )
Source§impl LiveRegister for DesignerOutlineTreeNode
impl LiveRegister for DesignerOutlineTreeNode
fn live_register(_cx: &mut Cx)
Auto Trait Implementations§
impl Freeze for DesignerOutlineTreeNode
impl !RefUnwindSafe for DesignerOutlineTreeNode
impl !Send for DesignerOutlineTreeNode
impl !Sync for DesignerOutlineTreeNode
impl Unpin for DesignerOutlineTreeNode
impl !UnwindSafe for DesignerOutlineTreeNode
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more