#[repr(C)]pub struct DrawQuad {
pub many_instances: Option<ManyInstances>,
pub geometry: GeometryQuad2D,
pub draw_vars: DrawVars,
pub rect_pos: Vec2,
pub rect_size: Vec2,
pub draw_clip: Vec4,
pub draw_depth: f32,
}Fields§
§many_instances: Option<ManyInstances>§geometry: GeometryQuad2D§draw_vars: DrawVars§rect_pos: Vec2§rect_size: Vec2§draw_clip: Vec4§draw_depth: f32Implementations§
Source§impl DrawQuad
impl DrawQuad
pub fn begin(&mut self, cx: &mut Cx2d<'_>, walk: Walk, layout: Layout)
pub fn end(&mut self, cx: &mut Cx2d<'_>)
pub fn draw_walk(&mut self, cx: &mut Cx2d<'_>, walk: Walk) -> Rect
pub fn draw(&mut self, cx: &mut Cx2d<'_>)
pub fn update_abs(&mut self, cx: &mut Cx, rect: Rect)
pub fn draw_abs(&mut self, cx: &mut Cx2d<'_>, rect: Rect)
pub fn draw_rel(&mut self, cx: &mut Cx2d<'_>, rect: Rect)
pub fn new_draw_call(&self, cx: &mut Cx2d<'_>)
pub fn append_to_draw_call(&self, cx: &mut Cx2d<'_>)
pub fn begin_many_instances(&mut self, cx: &mut Cx2d<'_>)
pub fn end_many_instances(&mut self, cx: &mut Cx2d<'_>)
Methods from Deref<Target = DrawVars>§
pub fn set_texture(&mut self, slot: usize, texture: &Texture)
pub fn empty_texture(&mut self, slot: usize)
pub fn redraw(&self, cx: &mut Cx)
pub fn area(&self) -> Area
pub fn can_instance(&self) -> bool
pub fn as_slice<'a>(&'a self) -> &'a [f32]
pub fn init_shader( &mut self, cx: &mut Cx, from: ApplyFrom, draw_shader_ptr: DrawShaderPtr, geometry_fields: &dyn GeometryFields, )
pub fn update_area_with_self( &mut self, cx: &mut Cx, index: usize, nodes: &[LiveNode], )
pub fn update_rect(&mut self, cx: &mut Cx, rect: Rect)
pub fn update_area_with_value( &mut self, cx: &mut Cx, id: LiveId, v: &[f32], start: usize, count: usize, )
pub fn get_instance(&self, cx: &mut Cx, inst: &[LiveId], value: &mut [f32])
pub fn set_var_instance(&mut self, cx: &Cx, instance: &[LiveId], value: &[f32])
pub fn get_uniform(&self, cx: &mut Cx, uniform: &[LiveId], value: &mut [f32])
pub fn set_uniform(&mut self, cx: &Cx, uniform: &[LiveId], value: &[f32])
pub fn init_slicer(&mut self, cx: &mut Cx)
pub fn before_apply_init_shader( &mut self, cx: &mut Cx, from: ApplyFrom, index: usize, _nodes: &[LiveNode], geometry_fields: &dyn GeometryFields, )
pub fn apply_value( &mut self, cx: &mut Cx, from: ApplyFrom, index: usize, nodes: &[LiveNode], ) -> usize
pub fn after_apply_update_self( &mut self, cx: &mut Cx, from: ApplyFrom, index: usize, nodes: &[LiveNode], geometry_fields: &dyn GeometryFields, )
Trait Implementations§
Source§impl LiveApplyValue for DrawQuad
impl LiveApplyValue for DrawQuad
Source§impl LiveHook for DrawQuad
impl LiveHook for DrawQuad
fn before_apply( &mut self, cx: &mut Cx, apply_from: ApplyFrom, index: usize, nodes: &[LiveNode], )
fn after_apply( &mut self, cx: &mut Cx, apply_from: ApplyFrom, index: usize, nodes: &[LiveNode], )
fn before_live_design(_cx: &mut Cx)
fn apply_value_unknown( &mut self, cx: &mut Cx, _apply_from: ApplyFrom, index: usize, nodes: &[LiveNode], ) -> usize
fn apply_value_instance( &mut self, _cx: &mut Cx, _apply_from: ApplyFrom, index: usize, nodes: &[LiveNode], ) -> usize
fn skip_apply( &mut self, _cx: &mut Cx, _apply_from: ApplyFrom, _index: usize, _nodes: &[LiveNode], ) -> Option<usize>
fn after_apply_from(&mut self, cx: &mut Cx, apply_from: ApplyFrom)
fn after_new_from_doc(&mut self, _cx: &mut Cx)
fn after_new_before_apply(&mut self, _cx: &mut Cx)
Source§impl LiveHookDeref for DrawQuad
impl LiveHookDeref for DrawQuad
Source§impl LiveNew for DrawQuad
impl LiveNew for DrawQuad
fn live_type_info(cx: &mut Cx) -> LiveTypeInfo
fn live_design_with(cx: &mut Cx)
fn new(cx: &mut Cx) -> DrawQuad
fn new_apply(
cx: &mut Cx,
from: ApplyFrom,
index: usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_apply_mut_index(
cx: &mut Cx,
from: ApplyFrom,
index: &mut usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_from_ptr(cx: &mut Cx, live_ptr: Option<LivePtr>) -> Selfwhere
Self: Sized,
fn new_main(cx: &mut Cx) -> Selfwhere
Self: Sized,
fn update_main(&mut self, cx: &mut Cx)
fn new_local(cx: &mut Cx) -> Selfwhere
Self: Sized,
fn new_from_module(
cx: &mut Cx,
module_id: LiveModuleId,
id: LiveId,
) -> Option<Self>where
Self: Sized,
fn update_from_module( &mut self, cx: &mut Cx, module_id: LiveModuleId, id: LiveId, )
Auto Trait Implementations§
impl Freeze for DrawQuad
impl !RefUnwindSafe for DrawQuad
impl !Send for DrawQuad
impl !Sync for DrawQuad
impl Unpin for DrawQuad
impl !UnwindSafe for DrawQuad
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more