Struct makepad_widgets::Texture
pub struct Texture(/* private fields */);
Implementations§
§impl Texture
impl Texture
pub fn texture_id(&self) -> TextureId
§impl Texture
impl Texture
pub fn set_desc(&self, cx: &mut Cx, desc: TextureDesc)
pub fn get_desc(&self, cx: &mut Cx) -> TextureDesc
pub fn swap_image_u32(&self, cx: &mut Cx, image_u32: &mut Vec<u32, Global>)
Trait Implementations§
§impl LiveHook for Texture
impl LiveHook for Texture
fn before_live_design(_cx: &mut Cx)
fn apply_value_unknown( &mut self, cx: &mut Cx, _apply_from: ApplyFrom, index: usize, nodes: &[LiveNode] ) -> usize
fn apply_value_instance( &mut self, _cx: &mut Cx, _apply_from: ApplyFrom, index: usize, nodes: &[LiveNode] ) -> usize
fn skip_apply( &mut self, _cx: &mut Cx, _apply_from: ApplyFrom, _index: usize, _nodes: &[LiveNode] ) -> Option<usize>
fn before_apply( &mut self, _cx: &mut Cx, _apply_from: ApplyFrom, _index: usize, _nodes: &[LiveNode] )
fn after_apply( &mut self, _cx: &mut Cx, _apply_from: ApplyFrom, _index: usize, _nodes: &[LiveNode] )
fn after_apply_from(&mut self, cx: &mut Cx, apply_from: ApplyFrom)
fn after_new_from_doc(&mut self, _cx: &mut Cx)
fn after_new_before_apply(&mut self, _cx: &mut Cx)
§impl LiveNew for Texture
impl LiveNew for Texture
fn live_design_with(_cx: &mut Cx)
fn new(cx: &mut Cx) -> Texture
fn live_type_info(_cx: &mut Cx) -> LiveTypeInfo
fn new_apply( cx: &mut Cx, from: ApplyFrom, index: usize, nodes: &[LiveNode] ) -> Selfwhere Self: Sized,
fn new_apply_mut_index( cx: &mut Cx, from: ApplyFrom, index: &mut usize, nodes: &[LiveNode] ) -> Selfwhere Self: Sized,
fn new_from_ptr(cx: &mut Cx, live_ptr: Option<LivePtr>) -> Selfwhere Self: Sized,
fn new_main(cx: &mut Cx) -> Selfwhere Self: Sized,
fn update_main(&mut self, cx: &mut Cx)
fn new_local(cx: &mut Cx) -> Selfwhere Self: Sized,
fn new_from_module( cx: &mut Cx, module_id: LiveModuleId, id: LiveId ) -> Option<Self>where Self: Sized,
fn update_from_module( &mut self, cx: &mut Cx, module_id: LiveModuleId, id: LiveId )
Auto Trait Implementations§
impl !RefUnwindSafe for Texture
impl !Send for Texture
impl !Sync for Texture
impl Unpin for Texture
impl !UnwindSafe for Texture
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more