Struct makepad_widgets::shader::std::os::linux::opengl::OpenglUniform
pub struct OpenglUniform {
pub loc: i32,
}
Fields§
§loc: i32
Trait Implementations§
§impl Clone for OpenglUniform
impl Clone for OpenglUniform
§fn clone(&self) -> OpenglUniform
fn clone(&self) -> OpenglUniform
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for OpenglUniform
impl Debug for OpenglUniform
§impl Default for OpenglUniform
impl Default for OpenglUniform
§fn default() -> OpenglUniform
fn default() -> OpenglUniform
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl RefUnwindSafe for OpenglUniform
impl Send for OpenglUniform
impl Sync for OpenglUniform
impl Unpin for OpenglUniform
impl UnwindSafe for OpenglUniform
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more