Struct makepad_widgets::scroll_bar::ScrollBar
source · pub struct ScrollBar {
pub bar_size: f64,
pub min_handle_size: f64,
pub axis: Axis,
/* private fields */
}
Fields§
§bar_size: f64
§min_handle_size: f64
§axis: Axis
Implementations§
source§impl ScrollBar
impl ScrollBar
pub fn get_normalized_scroll_pos(&self) -> (f64, f64)
pub fn set_scroll_pos_from_finger(&mut self, finger: f64) -> bool
pub fn update_shader_scroll_pos(&mut self, cx: &mut Cx)
pub fn make_scroll_action(&mut self) -> ScrollBarAction
pub fn move_towards_scroll_target(&mut self, cx: &mut Cx) -> bool
pub fn get_scroll_pos(&self) -> f64
pub fn set_scroll_pos_no_action(&mut self, cx: &mut Cx, scroll_pos: f64) -> bool
pub fn set_scroll_pos(&mut self, cx: &mut Cx, scroll_pos: f64) -> bool
pub fn set_scroll_pos_no_clip(&mut self, cx: &mut Cx, scroll_pos: f64) -> bool
pub fn get_scroll_target(&mut self) -> f64
pub fn set_scroll_view_total(&mut self, _cx: &mut Cx, view_total: f64)
pub fn get_scroll_view_total(&self) -> f64
pub fn get_scroll_view_visible(&self) -> f64
pub fn set_scroll_target(&mut self, cx: &mut Cx, scroll_pos_target: f64) -> bool
pub fn scroll_into_view( &mut self, cx: &mut Cx, pos: f64, size: f64, smooth: bool )
pub fn handle_scroll_event( &mut self, cx: &mut Cx, event: &Event, scroll_area: Area, dispatch_action: &mut dyn FnMut(&mut Cx, ScrollBarAction) )
pub fn is_area_captured(&self, cx: &Cx) -> bool
pub fn handle_event_with( &mut self, cx: &mut Cx, event: &Event, dispatch_action: &mut dyn FnMut(&mut Cx, ScrollBarAction) )
pub fn draw_scroll_bar( &mut self, cx: &mut Cx2d<'_>, axis: Axis, view_rect: Rect, view_total: DVec2 ) -> f64
Trait Implementations§
source§impl AnimatorImpl for ScrollBar
impl AnimatorImpl for ScrollBar
fn animator_play(&mut self, cx: &mut Cx, state: &[LiveId; 2])
fn animator_in_state(&self, cx: &Cx, check_state_pair: &[LiveId; 2]) -> bool
fn animator_cut(&mut self, cx: &mut Cx, state: &[LiveId; 2])
fn animator_after_apply( &mut self, cx: &mut Cx, apply_from: ApplyFrom, index: usize, nodes: &[LiveNode] )
fn animator_apply_state(&mut self, cx: &mut Cx)
fn animator_handle_event( &mut self, cx: &mut Cx, event: &Event ) -> AnimatorAction
fn animator_toggle( &mut self, cx: &mut Cx, is_state_1: bool, animate: Animate, state1: &[LiveId; 2], state2: &[LiveId; 2] )
source§impl LiveApplyValue for ScrollBar
impl LiveApplyValue for ScrollBar
source§impl LiveHook for ScrollBar
impl LiveHook for ScrollBar
fn before_live_design(_cx: &mut Cx)
fn apply_value_unknown( &mut self, cx: &mut Cx, _apply_from: ApplyFrom, index: usize, nodes: &[LiveNode] ) -> usize
fn apply_value_instance( &mut self, _cx: &mut Cx, _apply_from: ApplyFrom, index: usize, nodes: &[LiveNode] ) -> usize
fn skip_apply( &mut self, _cx: &mut Cx, _apply_from: ApplyFrom, _index: usize, _nodes: &[LiveNode] ) -> Option<usize>
fn before_apply( &mut self, _cx: &mut Cx, _apply_from: ApplyFrom, _index: usize, _nodes: &[LiveNode] )
fn after_apply( &mut self, _cx: &mut Cx, _apply_from: ApplyFrom, _index: usize, _nodes: &[LiveNode] )
fn after_apply_from(&mut self, cx: &mut Cx, apply_from: ApplyFrom)
fn after_new_from_doc(&mut self, _cx: &mut Cx)
fn after_new_before_apply(&mut self, _cx: &mut Cx)
source§impl LiveHookDeref for ScrollBar
impl LiveHookDeref for ScrollBar
source§impl LiveNew for ScrollBar
impl LiveNew for ScrollBar
fn live_type_info(cx: &mut Cx) -> LiveTypeInfo
fn live_design_with(cx: &mut Cx)
fn new(cx: &mut Cx) -> Self
fn new_apply( cx: &mut Cx, from: ApplyFrom, index: usize, nodes: &[LiveNode] ) -> Selfwhere Self: Sized,
fn new_apply_mut_index( cx: &mut Cx, from: ApplyFrom, index: &mut usize, nodes: &[LiveNode] ) -> Selfwhere Self: Sized,
fn new_from_ptr(cx: &mut Cx, live_ptr: Option<LivePtr>) -> Selfwhere Self: Sized,
fn new_main(cx: &mut Cx) -> Selfwhere Self: Sized,
fn update_main(&mut self, cx: &mut Cx)
fn new_local(cx: &mut Cx) -> Selfwhere Self: Sized,
fn new_from_module( cx: &mut Cx, module_id: LiveModuleId, id: LiveId ) -> Option<Self>where Self: Sized,
fn update_from_module( &mut self, cx: &mut Cx, module_id: LiveModuleId, id: LiveId )
Auto Trait Implementations§
impl !RefUnwindSafe for ScrollBar
impl !Send for ScrollBar
impl !Sync for ScrollBar
impl Unpin for ScrollBar
impl !UnwindSafe for ScrollBar
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more