Struct makepad_widgets::shader::std::event::TriggerEvent
pub struct TriggerEvent {
pub triggers: HashMap<Area, Vec<Trigger, Global>, RandomState>,
}Fields§
§triggers: HashMap<Area, Vec<Trigger, Global>, RandomState>Trait Implementations§
§impl Clone for TriggerEvent
impl Clone for TriggerEvent
§fn clone(&self) -> TriggerEvent
fn clone(&self) -> TriggerEvent
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl RefUnwindSafe for TriggerEvent
impl Send for TriggerEvent
impl Sync for TriggerEvent
impl Unpin for TriggerEvent
impl UnwindSafe for TriggerEvent
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more