Struct makepad_widgets::shader::std::windows::Win32::Graphics::Direct3D::ID3DInclude
#[repr(transparent)]pub struct ID3DInclude(/* private fields */);Implementations§
§impl ID3DInclude
impl ID3DInclude
Trait Implementations§
§impl Clone for ID3DInclude
impl Clone for ID3DInclude
§fn clone(&self) -> ID3DInclude
fn clone(&self) -> ID3DInclude
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read more§impl Debug for ID3DInclude
impl Debug for ID3DInclude
§impl Interface for ID3DInclude
impl Interface for ID3DInclude
type Vtable = ID3DInclude_Vtbl
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§impl PartialEq<ID3DInclude> for ID3DInclude
impl PartialEq<ID3DInclude> for ID3DInclude
§fn eq(&self, other: &ID3DInclude) -> bool
fn eq(&self, other: &ID3DInclude) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl Eq for ID3DInclude
impl Send for ID3DInclude
impl Sync for ID3DInclude
Auto Trait Implementations§
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more