Struct makepad_widgets::shader::std::os::linux::opengl::OpenglBuffer
pub struct OpenglBuffer {
pub gl_buffer: Option<u32>,
}
Fields§
§gl_buffer: Option<u32>
Implementations§
§impl OpenglBuffer
impl OpenglBuffer
pub fn alloc_gl_buffer(&mut self)
pub fn update_with_f32_data(&mut self, data: &Vec<f32, Global>)
pub fn update_with_u32_data(&mut self, data: &Vec<u32, Global>)
pub fn free_resources(&mut self)
Trait Implementations§
§impl Clone for OpenglBuffer
impl Clone for OpenglBuffer
§fn clone(&self) -> OpenglBuffer
fn clone(&self) -> OpenglBuffer
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Default for OpenglBuffer
impl Default for OpenglBuffer
§fn default() -> OpenglBuffer
fn default() -> OpenglBuffer
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl RefUnwindSafe for OpenglBuffer
impl Send for OpenglBuffer
impl Sync for OpenglBuffer
impl Unpin for OpenglBuffer
impl UnwindSafe for OpenglBuffer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more