[][src]Struct makepad_widget::ScrollShadow

pub struct ScrollShadow {
    pub bg: Quad,
    pub z: f32,
}

Fields

bg: Quadz: f32

Methods

impl ScrollShadow[src]

pub fn proto(cx: &mut Cx) -> Self[src]

pub fn shadow_size() -> FloatId[src]

pub fn shadow_top() -> InstanceFloat[src]

pub fn shader_bg() -> ShaderId[src]

pub fn style(cx: &mut Cx, _opt: &StyleOptions)[src]

pub fn draw_shadow_top(&mut self, cx: &mut Cx)[src]

pub fn draw_shadow_top_at(&mut self, cx: &mut Cx, rect: Rect)[src]

pub fn draw_shadow_left(&mut self, cx: &mut Cx)[src]

pub fn draw_shadow_left_at(&mut self, cx: &mut Cx, rect: Rect)[src]

Trait Implementations

impl Clone for ScrollShadow[src]

Auto Trait Implementations

Blanket Implementations

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = !

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]