pub struct LogListRef(/* private fields */);Implementations§
Source§impl LogListRef
impl LogListRef
pub fn has_widget(&self, widget: &WidgetRef) -> LogListRef
pub fn borrow(&self) -> Option<Ref<'_, LogList>>
pub fn borrow_mut(&self) -> Option<RefMut<'_, LogList>>
pub fn borrow_if_eq(&self, widget: &WidgetRef) -> Option<Ref<'_, LogList>>
pub fn borrow_mut_if_eq( &self, widget: &WidgetRef, ) -> Option<RefMut<'_, LogList>>
Source§impl LogListRef
impl LogListRef
pub fn reset_scroll(&self, cx: &mut Cx)
Methods from Deref<Target = WidgetRef>§
pub fn is_empty(&self) -> bool
Sourcepub fn handle_event_with(
&self,
cx: &mut Cx,
event: &Event,
scope: &mut Scope<'_, '_>,
sweep_area: Area,
)
pub fn handle_event_with( &self, cx: &mut Cx, event: &Event, scope: &mut Scope<'_, '_>, sweep_area: Area, )
§handle event with a sweep area
this is used for the sweep event, this fn can help to pass the event into popup,
the widget should implement the handle_event_with fn in impl Widget for $Widget
§Example
impl Widget for Button {
fn handle_event_with(&mut self, cx: &mut Cx, event: &Event, scope: &mut Scope, sweep_area: Area) {
let uid = self.widget_uid();
if self.animator_handle_event(cx, event).must_redraw() {
self.draw_button.redraw(cx);
}
match event.hits_with_options(cx, self.draw_button.area(), HitOptions::new().with_sweep_area(sweep_area) ) {
Hit::FingerDown(f_down) => {
if self.grab_key_focus {
cx.set_key_focus(self.sweep_area);
}
cx.widget_action(uid, &scope.path, GButtonEvent::Pressed(f_down.modifiers));
self.animator_play(cx, id!(hover.pressed));
}
_ =>()
}
}§Details
See Flexible Popup
pub fn handle_event( &self, cx: &mut Cx, event: &Event, scope: &mut Scope<'_, '_>, )
Sourcepub fn widget_uid(&self) -> WidgetUid
pub fn widget_uid(&self) -> WidgetUid
Returns the unique ID (UID) of this widget.
Returns WidgetUid(0) if the widget is currently borrowed or is empty.
pub fn area(&self) -> Area
pub fn widget_to_data( &self, cx: &mut Cx, actions: &[Box<dyn ActionTrait>], nodes: &mut Vec<LiveNode>, path: &[LiveId], ) -> bool
pub fn set_action_data<T>(&self, data: T)where
T: ActionTrait + PartialEq,
pub fn set_action_data_always<T>(&self, data: T)where
T: ActionTrait,
pub fn data_to_widget(&self, cx: &mut Cx, nodes: &[LiveNode], path: &[LiveId])
pub fn uid_to_widget(&self, uid: WidgetUid) -> WidgetRef
pub fn clear_query_cache(&self)
pub fn find_widgets( &self, path: &[LiveId], cached: WidgetCache, results: &mut WidgetSet, )
pub fn widget(&self, path: &[LiveId]) -> WidgetRef
pub fn widgets(&self, paths: &[&[LiveId]]) -> WidgetSet
pub fn widget_set(&self, paths: &[&[LiveId]]) -> WidgetSet
pub fn draw_walk( &self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>, walk: Walk, ) -> Result<(), WidgetRef>
pub fn draw_walk_all( &self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>, walk: Walk, )
pub fn draw_3d_all(&self, cx: &mut Cx3d<'_, '_>, scope: &mut Scope<'_, '_>)
pub fn draw_3d( &mut self, cx: &mut Cx3d<'_, '_>, scope: &mut Scope<'_, '_>, ) -> Result<(), WidgetRef>
pub fn draw( &mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>, ) -> Result<(), WidgetRef>
pub fn draw_unscoped(&mut self, cx: &mut Cx2d<'_, '_>) -> Result<(), WidgetRef>
pub fn walk(&self, cx: &mut Cx) -> Walk
pub fn redraw(&self, cx: &mut Cx)
pub fn set_visible(&self, cx: &mut Cx, visible: bool)
pub fn visible(&self) -> bool
pub fn text(&self) -> String
pub fn set_text(&self, cx: &mut Cx, v: &str)
pub fn key_focus(&self, cx: &Cx) -> bool
pub fn set_key_focus(&self, cx: &mut Cx)
pub fn set_disabled(&self, cx: &mut Cx, disabled: bool)
pub fn disabled(&self, cx: &Cx) -> bool
pub fn draw_all(&self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>)
pub fn action_data(&self) -> Option<Arc<dyn ActionTrait>>
pub fn filter_actions<'a>( &'a self, actions: &'a [Box<dyn ActionTrait>], ) -> impl Iterator<Item = &'a WidgetAction>
pub fn draw_all_unscoped(&self, cx: &mut Cx2d<'_, '_>)
pub fn borrow_mut<T>(&self) -> Option<RefMut<'_, T>>where
T: 'static + Widget,
pub fn borrow<T>(&self) -> Option<Ref<'_, T>>where
T: 'static + Widget,
pub fn apply_over(&self, cx: &mut Cx, nodes: &[LiveNode])
Trait Implementations§
Source§impl Clone for LogListRef
impl Clone for LogListRef
Source§fn clone(&self) -> LogListRef
fn clone(&self) -> LogListRef
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for LogListRef
impl Debug for LogListRef
Source§impl Default for LogListRef
impl Default for LogListRef
Source§impl Deref for LogListRef
impl Deref for LogListRef
Auto Trait Implementations§
impl Freeze for LogListRef
impl !RefUnwindSafe for LogListRef
impl !Send for LogListRef
impl !Sync for LogListRef
impl Unpin for LogListRef
impl !UnwindSafe for LogListRef
Blanket Implementations§
Source§impl<T> ActionTrait for T
impl<T> ActionTrait for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more