Struct Text

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pub struct Text {
    pub text_style: TextStyle,
    pub shader: Shader,
    pub color: Color,
    pub z: f32,
    pub wrapping: Wrapping,
    pub font_scale: f32,
}

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§text_style: TextStyle§shader: Shader§color: Color§z: f32§wrapping: Wrapping§font_scale: f32

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impl Text

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pub fn new(cx: &mut Cx) -> Self

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pub fn instance_font_tc() -> InstanceVec4

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pub fn instance_color() -> InstanceColor

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pub fn instance_x() -> InstanceFloat

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pub fn instance_y() -> InstanceFloat

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pub fn instance_w() -> InstanceFloat

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pub fn instance_h() -> InstanceFloat

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pub fn instance_z() -> InstanceFloat

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pub fn instance_base_x() -> InstanceFloat

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pub fn instance_base_y() -> InstanceFloat

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pub fn instance_font_size() -> InstanceFloat

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pub fn instance_marker() -> InstanceFloat

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pub fn instance_char_offset() -> InstanceFloat

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pub fn uniform_brightness() -> UniformFloat

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pub fn uniform_curve() -> UniformFloat

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pub fn def_text_shader() -> ShaderGen

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pub fn begin_text(&mut self, cx: &mut Cx) -> AlignedInstance

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pub fn add_text<F>( &mut self, cx: &mut Cx, geom_x: f32, geom_y: f32, char_offset: usize, aligned: &mut AlignedInstance, chunk: &[char], char_callback: F, )
where F: FnMut(char, usize, f32, f32) -> f32,

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pub fn end_text(&mut self, cx: &mut Cx, aligned: &AlignedInstance) -> Area

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pub fn draw_text(&mut self, cx: &mut Cx, text: &str) -> Area

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pub fn find_closest_offset(&self, cx: &Cx, area: &Area, pos: Vec2) -> usize

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pub fn get_monospace_base(&self, cx: &Cx) -> Vec2

Trait Implementations§

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impl Clone for Text

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fn clone(&self) -> Text

Returns a copy of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

Auto Trait Implementations§

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impl Freeze for Text

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impl RefUnwindSafe for Text

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impl Send for Text

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impl Sync for Text

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impl Unpin for Text

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impl UnwindSafe for Text

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.