[][src]Struct makepad_render::SlCx

pub struct SlCx<'a> {
    pub depth: usize,
    pub target: SlTarget,
    pub defargs_fn: String,
    pub defargs_call: String,
    pub call_prefix: String,
    pub shader_gen: &'a ShaderGen,
    pub scope: Vec<SlDecl>,
    pub fn_deps: Vec<String>,
    pub fn_done: Vec<Sl>,
    pub auto_vary: Vec<ShVar>,
}

Fields

depth: usizetarget: SlTargetdefargs_fn: Stringdefargs_call: Stringcall_prefix: Stringshader_gen: &'a ShaderGenscope: Vec<SlDecl>fn_deps: Vec<String>fn_done: Vec<Sl>auto_vary: Vec<ShVar>

Methods

impl<'a> SlCx<'a>[src]

pub fn map_call(&self, name: &str, args: &Vec<Sl>) -> MapCallResult[src]

pub fn mat_mul(&self, left: &str, right: &str) -> String[src]

pub fn map_type(&self, ty: &str) -> String[src]

pub fn map_constructor(&self, name: &str, args: &Vec<Sl>) -> String[src]

pub fn map_var(&mut self, var: &ShVar) -> String[src]

impl<'a> SlCx<'a>[src]

pub fn scan_scope(&self, name: &str) -> Option<&str>[src]

pub fn get_type(&self, name: &str) -> Result<&ShType, SlErr>[src]

Auto Trait Implementations

impl<'a> RefUnwindSafe for SlCx<'a>

impl<'a> Send for SlCx<'a>

impl<'a> Sync for SlCx<'a>

impl<'a> Unpin for SlCx<'a>

impl<'a> UnwindSafe for SlCx<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.