Struct Blit

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pub struct Blit {
    pub shader: Shader,
    pub min_x: f32,
    pub min_y: f32,
    pub max_x: f32,
    pub max_y: f32,
    pub alpha: f32,
    pub do_scroll: bool,
}

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§shader: Shader§min_x: f32§min_y: f32§max_x: f32§max_y: f32§alpha: f32§do_scroll: bool

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impl Blit

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pub fn style(cx: &mut Cx) -> Self

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pub fn instance_x() -> InstanceFloat

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pub fn instance_y() -> InstanceFloat

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pub fn instance_w() -> InstanceFloat

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pub fn instance_h() -> InstanceFloat

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pub fn instance_min_x() -> InstanceFloat

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pub fn instance_min_y() -> InstanceFloat

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pub fn instance_max_x() -> InstanceFloat

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pub fn instance_max_y() -> InstanceFloat

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pub fn instance_z() -> InstanceFloat

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pub fn instance_color() -> InstanceColor

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pub fn uniform_alpha() -> UniformFloat

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pub fn def_blit_shader() -> ShaderGen

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pub fn begin_blit( &mut self, cx: &mut Cx, texture: &Texture, layout: Layout, ) -> InstanceArea

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pub fn end_blit(&mut self, cx: &mut Cx, inst: &InstanceArea) -> Area

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pub fn draw_blit_walk( &mut self, cx: &mut Cx, texture: &Texture, walk: Walk, ) -> InstanceArea

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pub fn draw_blit( &mut self, cx: &mut Cx, texture: &Texture, rect: Rect, ) -> InstanceArea

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pub fn draw_blit_abs( &mut self, cx: &mut Cx, texture: &Texture, rect: Rect, ) -> InstanceArea

Trait Implementations§

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impl Clone for Blit

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fn clone(&self) -> Blit

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

Auto Trait Implementations§

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impl Freeze for Blit

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impl RefUnwindSafe for Blit

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impl Send for Blit

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impl Sync for Blit

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impl Unpin for Blit

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impl UnwindSafe for Blit

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.