Struct CxOsDrawShader

Source
pub struct CxOsDrawShader {
    pub gl_shader: [Option<GlShader>; 2],
    pub in_vertex: String,
    pub in_pixel: String,
    pub vertex: [String; 2],
    pub pixel: [String; 2],
    pub live_uniforms: OpenglBuffer,
}

Fields§

§gl_shader: [Option<GlShader>; 2]§in_vertex: String§in_pixel: String§vertex: [String; 2]§pixel: [String; 2]§live_uniforms: OpenglBuffer

Implementations§

Source§

impl CxOsDrawShader

Source

pub fn new( gl: &LibGl, in_vertex: &str, in_pixel: &str, os_type: &OsType, ) -> Self

Source

pub fn free_resources(&mut self, gl: &LibGl)

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.