Enum TextureFormat

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pub enum TextureFormat {
    Unknown,
    VecBGRAu8_32 {
        width: usize,
        height: usize,
        data: Option<Vec<u32>>,
        updated: TextureUpdated,
    },
    VecMipBGRAu8_32 {
        width: usize,
        height: usize,
        data: Option<Vec<u32>>,
        max_level: Option<usize>,
        updated: TextureUpdated,
    },
    VecRGBAf32 {
        width: usize,
        height: usize,
        data: Option<Vec<f32>>,
        updated: TextureUpdated,
    },
    VecRu8 {
        width: usize,
        height: usize,
        data: Option<Vec<u8>>,
        unpack_row_length: Option<usize>,
        updated: TextureUpdated,
    },
    VecRGu8 {
        width: usize,
        height: usize,
        data: Option<Vec<u8>>,
        unpack_row_length: Option<usize>,
        updated: TextureUpdated,
    },
    VecRf32 {
        width: usize,
        height: usize,
        data: Option<Vec<f32>>,
        updated: TextureUpdated,
    },
    DepthD32 {
        size: TextureSize,
        initial: bool,
    },
    RenderBGRAu8 {
        size: TextureSize,
        initial: bool,
    },
    RenderRGBAf16 {
        size: TextureSize,
        initial: bool,
    },
    RenderRGBAf32 {
        size: TextureSize,
        initial: bool,
    },
    SharedBGRAu8 {
        width: usize,
        height: usize,
        id: PresentableImageId,
        initial: bool,
    },
}

Variants§

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Unknown

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VecBGRAu8_32

Fields

§width: usize
§height: usize
§data: Option<Vec<u32>>
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VecMipBGRAu8_32

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§width: usize
§height: usize
§data: Option<Vec<u32>>
§max_level: Option<usize>
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VecRGBAf32

Fields

§width: usize
§height: usize
§data: Option<Vec<f32>>
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VecRu8

Fields

§width: usize
§height: usize
§data: Option<Vec<u8>>
§unpack_row_length: Option<usize>
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VecRGu8

Fields

§width: usize
§height: usize
§data: Option<Vec<u8>>
§unpack_row_length: Option<usize>
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VecRf32

Fields

§width: usize
§height: usize
§data: Option<Vec<f32>>
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DepthD32

Fields

§initial: bool
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RenderBGRAu8

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§initial: bool
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RenderRGBAf16

Fields

§initial: bool
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RenderRGBAf32

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§initial: bool
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SharedBGRAu8

Fields

§width: usize
§height: usize
§initial: bool

Implementations§

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impl TextureFormat

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pub fn is_shared(&self) -> bool

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pub fn is_vec(&self) -> bool

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pub fn is_render(&self) -> bool

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pub fn is_depth(&self) -> bool

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pub fn is_video(&self) -> bool

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pub fn vec_width_height(&self) -> Option<(usize, usize)>

Trait Implementations§

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impl Clone for TextureFormat

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fn clone(&self) -> TextureFormat

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for TextureFormat

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for TextureFormat

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fn default() -> Self

Returns the “default value” for a type. Read more

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Blanket Implementations§

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impl<T> ActionTrait for T
where T: 'static + Debug + ?Sized,

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fn debug_fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

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fn ref_cast_type_id(&self) -> TypeId
where Self: 'static,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.