pub struct GeometryField {
pub id: LiveId,
pub ty: ShaderTy,
}
Fields§
§id: LiveId
§ty: ShaderTy
Trait Implementations§
Auto Trait Implementations§
impl Freeze for GeometryField
impl RefUnwindSafe for GeometryField
impl !Send for GeometryField
impl !Sync for GeometryField
impl Unpin for GeometryField
impl UnwindSafe for GeometryField
Blanket Implementations§
Source§impl<T> ActionTrait for T
impl<T> ActionTrait for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more