#[repr(C)]pub struct CameraFov {
pub angle_left: f32,
pub angle_right: f32,
pub angle_up: f32,
pub angle_down: f32,
}
Fields§
§angle_left: f32
§angle_right: f32
§angle_up: f32
§angle_down: f32
Trait Implementations§
impl Copy for CameraFov
impl StructuralPartialEq for CameraFov
Auto Trait Implementations§
impl Freeze for CameraFov
impl RefUnwindSafe for CameraFov
impl Send for CameraFov
impl Sync for CameraFov
impl Unpin for CameraFov
impl UnwindSafe for CameraFov
Blanket Implementations§
Source§impl<T> ActionTrait for T
impl<T> ActionTrait for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more