pub struct OpenglUniformBlockBinding {
pub index: Option<u32>,
}
Fields§
§index: Option<u32>
Trait Implementations§
Source§impl Clone for OpenglUniformBlockBinding
impl Clone for OpenglUniformBlockBinding
Source§fn clone(&self) -> OpenglUniformBlockBinding
fn clone(&self) -> OpenglUniformBlockBinding
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for OpenglUniformBlockBinding
impl Debug for OpenglUniformBlockBinding
Source§impl Default for OpenglUniformBlockBinding
impl Default for OpenglUniformBlockBinding
Source§fn default() -> OpenglUniformBlockBinding
fn default() -> OpenglUniformBlockBinding
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for OpenglUniformBlockBinding
impl RefUnwindSafe for OpenglUniformBlockBinding
impl Send for OpenglUniformBlockBinding
impl Sync for OpenglUniformBlockBinding
impl Unpin for OpenglUniformBlockBinding
impl UnwindSafe for OpenglUniformBlockBinding
Blanket Implementations§
Source§impl<T> ActionTrait for T
impl<T> ActionTrait for T
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more