pub struct DisplayAudio { /* private fields */ }Implementations§
Source§impl DisplayAudio
impl DisplayAudio
pub fn process_buffer( &mut self, cx: &mut Cx, chan: Option<usize>, voice: usize, audio: &AudioBuffer, gain: f32, )
Trait Implementations§
Source§impl LiveApply for DisplayAudio
impl LiveApply for DisplayAudio
Source§impl LiveApplyReset for DisplayAudio
impl LiveApplyReset for DisplayAudio
Source§impl LiveApplyValue for DisplayAudio
impl LiveApplyValue for DisplayAudio
Source§impl LiveHook for DisplayAudio
impl LiveHook for DisplayAudio
fn after_new_from_doc(&mut self, cx: &mut Cx)
fn apply_value_unknown( &mut self, cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn skip_apply_animator( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> bool
fn apply_value_instance( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn skip_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> Option<usize>
fn before_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply_from(&mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>)
fn after_update_from_doc(&mut self, _cx: &mut Cx)
fn after_apply_from_doc(&mut self, _cx: &mut Cx)
fn after_new_before_apply(&mut self, _cx: &mut Cx)
Source§impl LiveHookDeref for DisplayAudio
impl LiveHookDeref for DisplayAudio
Source§impl LiveNew for DisplayAudio
impl LiveNew for DisplayAudio
fn live_type_info(cx: &mut Cx) -> LiveTypeInfo
fn live_design_with(cx: &mut Cx)
fn new(cx: &mut Cx) -> Self
fn new_apply(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_apply_over(cx: &mut Cx, nodes: &[LiveNode]) -> Selfwhere
Self: Sized,
fn new_apply_mut_index(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: &mut usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_from_ptr(cx: &mut Cx, live_ptr: Option<LivePtr>) -> Selfwhere
Self: Sized,
fn update_from_ptr(&mut self, cx: &mut Cx, live_ptr: Option<LivePtr>)
fn update_from_ptr_with_scope( &mut self, cx: &mut Cx, live_ptr: Option<LivePtr>, scope: &mut Scope<'_, '_>, )
fn new_from_ptr_with_scope(
cx: &mut Cx,
live_ptr: Option<LivePtr>,
scope: &mut Scope<'_, '_>,
) -> Selfwhere
Self: Sized,
fn new_main(cx: &mut Cx) -> Option<Self>where
Self: Sized,
fn register_main_module(cx: &mut Cx)
fn update_main(&mut self, cx: &mut Cx)
fn new_local(cx: &mut Cx) -> Selfwhere
Self: Sized,
fn new_from_module(
cx: &mut Cx,
module_id: LiveModuleId,
id: LiveId,
) -> Option<Self>where
Self: Sized,
fn update_from_module( &mut self, cx: &mut Cx, module_id: LiveModuleId, id: LiveId, )
Source§impl LiveRegister for DisplayAudio
impl LiveRegister for DisplayAudio
fn live_register(cx: &mut Cx)
Source§impl Widget for DisplayAudio
impl Widget for DisplayAudio
fn handle_event( &mut self, _cx: &mut Cx, _event: &Event, _scope: &mut Scope<'_, '_>, )
fn draw_walk( &mut self, cx: &mut Cx2d<'_, '_>, _scope: &mut Scope<'_, '_>, walk: Walk, ) -> DrawStep
fn handle_event_with( &mut self, cx: &mut Cx, event: &Event, scope: &mut Scope<'_, '_>, _sweep_area: Area, )
fn widget(&self, path: &[LiveId]) -> WidgetRef
fn widgets(&self, paths: &[&[LiveId]]) -> WidgetSet
fn widget_uid(&self) -> WidgetUid
fn widget_to_data( &self, _cx: &mut Cx, _actions: &[Box<dyn ActionTrait>], _nodes: &mut Vec<LiveNode>, _path: &[LiveId], ) -> bool
fn data_to_widget( &mut self, _cx: &mut Cx, _nodes: &[LiveNode], _path: &[LiveId], )
fn draw_3d( &mut self, _cx: &mut Cx3d<'_, '_>, _scope: &mut Scope<'_, '_>, ) -> Result<(), WidgetRef>
fn draw_3d_all(&mut self, cx: &mut Cx3d<'_, '_>, scope: &mut Scope<'_, '_>)
fn draw( &mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>, ) -> Result<(), WidgetRef>
fn draw_walk_all( &mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>, walk: Walk, )
fn draw_all(&mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>)
fn draw_unscoped(&mut self, cx: &mut Cx2d<'_, '_>) -> Result<(), WidgetRef>
fn draw_all_unscoped(&mut self, cx: &mut Cx2d<'_, '_>)
fn text(&self) -> String
fn set_text(&mut self, _cx: &mut Cx, _v: &str)
fn set_key_focus(&self, cx: &mut Cx)
fn key_focus(&self, cx: &Cx) -> bool
fn set_disabled(&mut self, _cx: &mut Cx, _disabled: bool)
fn disabled(&self, _cx: &Cx) -> bool
fn ref_cast_type_id(&self) -> TypeIdwhere
Self: 'static,
fn ui_runner(&self) -> UiRunner<Self>where
Self: Sized + 'static,
Source§impl WidgetNode for DisplayAudio
impl WidgetNode for DisplayAudio
fn area(&self) -> Area
fn walk(&mut self, _cx: &mut Cx) -> Walk
fn redraw(&mut self, cx: &mut Cx)
fn find_widgets( &self, path: &[LiveId], cached: WidgetCache, results: &mut WidgetSet, )
fn uid_to_widget(&self, uid: WidgetUid) -> WidgetRef
fn widget_design(&mut self) -> Option<&mut dyn WidgetDesign>
fn set_action_data(&mut self, _data: Arc<dyn ActionTrait>)
fn action_data(&self) -> Option<Arc<dyn ActionTrait>>
fn set_visible(&mut self, _cx: &mut Cx, _visible: bool)
fn visible(&self) -> bool
Auto Trait Implementations§
impl Freeze for DisplayAudio
impl !RefUnwindSafe for DisplayAudio
impl !Send for DisplayAudio
impl !Sync for DisplayAudio
impl Unpin for DisplayAudio
impl !UnwindSafe for DisplayAudio
Blanket Implementations§
Source§impl<T> AdaptiveViewWidgetExt for Twhere
T: Widget,
impl<T> AdaptiveViewWidgetExt for Twhere
T: Widget,
fn adaptive_view(&self, path: &[LiveId]) -> AdaptiveViewRef
Source§impl<T> BareStepSetWidgetExt for Twhere
T: Widget,
impl<T> BareStepSetWidgetExt for Twhere
T: Widget,
fn bare_step_set(&mut self, paths: &[&[LiveId]]) -> BareStepSet
Source§impl<T> BareStepWidgetExt for Twhere
T: Widget,
impl<T> BareStepWidgetExt for Twhere
T: Widget,
fn bare_step(&self, path: &[LiveId]) -> BareStepRef
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more