pub struct DisplayAudioGraph<'a> {
pub to_ui: &'a ToUISender<ToUIDisplayMsg>,
pub buffers: &'a mut Vec<AudioBuffer>,
}Fields§
§to_ui: &'a ToUISender<ToUIDisplayMsg>§buffers: &'a mut Vec<AudioBuffer>Implementations§
Source§impl<'a> DisplayAudioGraph<'a>
impl<'a> DisplayAudioGraph<'a>
pub fn pop_buffer_resize( &mut self, frame_count: usize, channels: usize, ) -> Option<AudioBuffer>
pub fn send_buffer(&self, active: bool, voice: usize, buffer: AudioBuffer)
pub fn send_voice_off(&self, voice: usize)
Auto Trait Implementations§
impl<'a> Freeze for DisplayAudioGraph<'a>
impl<'a> RefUnwindSafe for DisplayAudioGraph<'a>
impl<'a> Send for DisplayAudioGraph<'a>
impl<'a> Sync for DisplayAudioGraph<'a>
impl<'a> Unpin for DisplayAudioGraph<'a>
impl<'a> !UnwindSafe for DisplayAudioGraph<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more