pub struct RowBundle {
pub id_class: IdAndClass,
pub style: ContainerStyle,
}Expand description
Bundle for creating row.
Fields§
§id_class: IdAndClass§style: ContainerStyleTrait Implementations§
Source§impl Bundle for RowBundle
impl Bundle for RowBundle
Source§fn get_component_ids(
components: &Components,
) -> impl Iterator<Item = Option<ComponentId>>
fn get_component_ids( components: &Components, ) -> impl Iterator<Item = Option<ComponentId>>
Source§impl DynamicBundle for RowBundle
impl DynamicBundle for RowBundle
Source§unsafe fn get_components(
ptr: MovingPtr<'_, Self>,
func: &mut impl FnMut(StorageType, OwningPtr<'_>),
)
unsafe fn get_components( ptr: MovingPtr<'_, Self>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), )
Moves the components out of the bundle. Read more
Source§unsafe fn apply_effect(
ptr: MovingPtr<'_, MaybeUninit<Self>>,
func: &mut EntityWorldMut<'_>,
)
unsafe fn apply_effect( ptr: MovingPtr<'_, MaybeUninit<Self>>, func: &mut EntityWorldMut<'_>, )
Applies the after-effects of spawning this bundle. Read more
Source§impl SetContainerStyle for RowBundle
impl SetContainerStyle for RowBundle
fn container_style(&mut self) -> &mut ContainerStyle
fn node(self, node: Node) -> Self
fn width(self, value: Val) -> Self
fn height(self, value: Val) -> Self
fn align_items(self, ai: AlignItems) -> Self
fn align_content(self, ac: AlignContent) -> Self
fn justify_content(self, jc: JustifyContent) -> Self
fn margin(self, value: Val) -> Self
fn margin_x(self, value: Val) -> Self
fn margin_y(self, value: Val) -> Self
fn margin_top(self, value: Val) -> Self
fn margin_right(self, value: Val) -> Self
fn margin_bottom(self, value: Val) -> Self
fn margin_left(self, value: Val) -> Self
fn padding(self, value: Val) -> Self
fn padding_x(self, value: Val) -> Self
fn padding_y(self, value: Val) -> Self
fn padding_top(self, value: Val) -> Self
fn padding_bottom(self, value: Val) -> Self
fn padding_left(self, value: Val) -> Self
fn padding_right(self, value: Val) -> Self
fn border(self, value: Val) -> Self
fn border_top(self, value: Val) -> Self
fn border_bottom(self, value: Val) -> Self
fn border_left(self, value: Val) -> Self
fn border_right(self, value: Val) -> Self
fn background_color(self, color: impl IntoColor) -> Self
fn border_radius(self, radius: BorderRadius) -> Self
fn border_color(self, color: impl IntoColor) -> Self
fn border_top_color(self, color: impl IntoColor) -> Self
fn border_bottom_color(self, color: impl IntoColor) -> Self
fn border_left_color(self, color: impl IntoColor) -> Self
fn border_right_color(self, color: impl IntoColor) -> Self
fn shadow(self, shadow: ShadowStyle) -> Self
fn no_shadow(self) -> Self
fn style(self, style: ContainerStyle) -> Self
Source§impl SetIdAndClass for RowBundle
impl SetIdAndClass for RowBundle
impl BundleFromComponents for RowBundle
Auto Trait Implementations§
impl Freeze for RowBundle
impl RefUnwindSafe for RowBundle
impl Send for RowBundle
impl Sync for RowBundle
impl Unpin for RowBundle
impl UnwindSafe for RowBundle
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impl<T, U> AsBindGroupShaderType<U> for T
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