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RoomCreate

Struct RoomCreate 

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pub struct RoomCreate<'a> {
    pub creator_user_id: i64,
    pub creator_mxid: &'a str,
    pub creator_displayname: &'a str,
    pub is_direct: bool,
    pub invitees: &'a [RoomInvitee<'a>],
    pub visibility_public: bool,
    pub power_level_content_override: Option<Value>,
    pub name: Option<&'a str>,
    pub topic: Option<&'a str>,
    pub room_type: Option<&'a str>,
    pub predecessor: Option<(&'a str, &'a str)>,
}
Expand description

Inputs for apply_create_room. Identity, entitlement, and the HTTP body parse stay with the builder. Invitees are already integer user ids.

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§creator_user_id: i64§creator_mxid: &'a str§creator_displayname: &'a str§is_direct: bool§invitees: &'a [RoomInvitee<'a>]§visibility_public: bool§power_level_content_override: Option<Value>§name: Option<&'a str>§topic: Option<&'a str>§room_type: Option<&'a str>

creation_content.type; only m.space is accepted (a domain).

§predecessor: Option<(&'a str, &'a str)>

The room this one replaces (room_id, last event_id): written into the create event.

Auto Trait Implementations§

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impl<'a> Freeze for RoomCreate<'a>

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impl<'a> RefUnwindSafe for RoomCreate<'a>

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impl<'a> Send for RoomCreate<'a>

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impl<'a> Sync for RoomCreate<'a>

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impl<'a> Unpin for RoomCreate<'a>

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impl<'a> UnsafeUnpin for RoomCreate<'a>

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impl<'a> UnwindSafe for RoomCreate<'a>

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impl<T> Any for T
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