pub struct GameFile {
pub header: GameFileHeader,
pub main_code: [u8; 9000],
pub code_banks: Vec<[u8; 4200]>,
pub atlases: Vec<[u8; 4000]>,
}
Expand description
Full game file
Fields§
§header: GameFileHeader
§main_code: [u8; 9000]
Main code data
code_banks: Vec<[u8; 4200]>
Code bank data
atlases: Vec<[u8; 4000]>
Atlas bank data
Implementations§
Trait Implementations§
Source§impl FileReadable for GameFile
impl FileReadable for GameFile
Auto Trait Implementations§
impl Freeze for GameFile
impl RefUnwindSafe for GameFile
impl Send for GameFile
impl Sync for GameFile
impl Unpin for GameFile
impl UnwindSafe for GameFile
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more