Sprite

Struct Sprite 

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pub struct Sprite {
    pub x: usize,
    pub y: usize,
    pub id: usize,
    pub flip_v: bool,
    pub flip_h: bool,
    pub palette: usize,
    pub large: bool,
    pub order: usize,
    pub half_alpha: bool,
    pub rotated: bool,
    pub atlas: usize,
    pub enabled: bool,
}

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§x: usize§y: usize§id: usize§flip_v: bool§flip_h: bool§palette: usize§large: bool§order: usize§half_alpha: bool§rotated: bool§atlas: usize§enabled: bool

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impl Sprite

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pub fn new( x: usize, y: usize, id: usize, flip_v: bool, flip_h: bool, palette: usize, large: bool, order: usize, half_alpha: bool, rotated: bool, atlas: usize, enabled: bool, ) -> Self

Trait Implementations§

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impl Byteable for Sprite

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const SIZE: usize = 5usize

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fn from_bytes(bytes: &[u8]) -> Sprite

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fn to_bytes(&self) -> Vec<u8>

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fn try_from_bytes(bytes: &[u8]) -> Result<Self, Error>
where Self: Sized,

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impl Clone for Sprite

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fn clone(&self) -> Sprite

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Sprite

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Sprite

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fn default() -> Sprite

Returns the “default value” for a type. Read more
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impl PartialEq for Sprite

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fn eq(&self, other: &Sprite) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for Sprite

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impl StructuralPartialEq for Sprite

Auto Trait Implementations§

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impl Freeze for Sprite

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impl RefUnwindSafe for Sprite

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impl Send for Sprite

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impl Sync for Sprite

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impl Unpin for Sprite

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impl UnwindSafe for Sprite

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.