pub struct TextsDimensions {
pub texture_coordinates: Vec<f32>,
pub text_width: f32,
pub text_height: f32,
}
Expand description
Rendered texts dimensions.
This struct contains the dimensions describing how a list of strings of text has been rendered into a texture.
Fields§
§texture_coordinates: Vec<f32>
Texture coordinates for the bounding box of each string.
This vector is the concatenation of 4 texture coordinates for each string of text that has been rendered. These 4 coordinates consist of 8 floats which give the coordinates (in texture coordinates units) for the bounding box of the corresponding text string in the rendered texture.
text_width: f32
Width for the bounding box of each string.
This gives the width of the bounding box of each of the rendered strings, using screen coordinates.
text_height: f32
Height for the bounding box of each string.
This gives the height of the bounding box of each of the rendered strings, using screen coordinates.