pub struct ReportStatus {
pub baseline_dead_issues: bool,
pub baseline_filtered_issues: usize,
pub highest_reported_level: Option<Level>,
pub lowest_reported_level: Option<Level>,
pub total_reported_issues: usize,
}Expand description
Status information returned after reporting issues.
This struct provides detailed statistics about the reporting operation, including baseline filtering results and severity level information.
Fields§
§baseline_dead_issues: boolIndicates whether the baseline contains dead issues.
baseline_filtered_issues: usizeThe number of issues that were filtered out by the baseline.
highest_reported_level: Option<Level>The highest severity level among the reported issues.
lowest_reported_level: Option<Level>The lowest severity level among the reported issues.
total_reported_issues: usizeThe total number of issues reported.
Trait Implementations§
Source§impl Clone for ReportStatus
impl Clone for ReportStatus
Source§fn clone(&self) -> ReportStatus
fn clone(&self) -> ReportStatus
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for ReportStatus
impl Debug for ReportStatus
Source§impl PartialEq for ReportStatus
impl PartialEq for ReportStatus
impl Copy for ReportStatus
impl Eq for ReportStatus
impl StructuralPartialEq for ReportStatus
Auto Trait Implementations§
impl Freeze for ReportStatus
impl RefUnwindSafe for ReportStatus
impl Send for ReportStatus
impl Sync for ReportStatus
impl Unpin for ReportStatus
impl UnsafeUnpin for ReportStatus
impl UnwindSafe for ReportStatus
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