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StructuralRule

Struct StructuralRule 

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pub struct StructuralRule {
Show 14 fields pub on: String, pub not_on: Option<String>, pub target: Option<StructuralSymbolKind>, pub must_be: Option<Vec<StructuralSymbolKind>>, pub must_be_named: Option<String>, pub must_be_final: Option<bool>, pub must_be_abstract: Option<bool>, pub must_be_readonly: Option<bool>, pub must_implement: Option<StructuralInheritanceConstraint>, pub must_extend: Option<StructuralInheritanceConstraint>, pub must_use_trait: Option<StructuralInheritanceConstraint>, pub must_use_attribute: Option<StructuralInheritanceConstraint>, pub only_public_methods: Option<Vec<String>>, pub reason: Option<String>,
}
Expand description

Represents a single structural enforcement rule from [[guard.structural.rules]].

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§on: String

The namespace pattern this rule applies to.

§not_on: Option<String>

An optional exclusion pattern; if the namespace matches this, the rule is skipped.

§target: Option<StructuralSymbolKind>

The kind of symbol this policy applies to (e.g., “class”).

§must_be: Option<Vec<StructuralSymbolKind>>

Restricts the namespace to only contain the specified symbol kinds.

§must_be_named: Option<String>

Optional naming pattern the symbol’s name must match.

§must_be_final: Option<bool>

If true, the symbol must be declared final.

§must_be_abstract: Option<bool>

If true, the symbol must be declared abstract.

§must_be_readonly: Option<bool>

If true, the symbol must be declared readonly.

§must_implement: Option<StructuralInheritanceConstraint>

Structural implementation constraints.

§must_extend: Option<StructuralInheritanceConstraint>

Structural extension constraints.

§must_use_trait: Option<StructuralInheritanceConstraint>

Structural trait usage constraints.

§must_use_attribute: Option<StructuralInheritanceConstraint>

Structural attribute usage constraints.

§only_public_methods: Option<Vec<String>>

The public methods that matched classes may declare. Private and protected methods are unrestricted.

§reason: Option<String>

A human-readable reason for this rule.

Trait Implementations§

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impl Clone for StructuralRule

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fn clone(&self) -> StructuralRule

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for StructuralRule

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for StructuralRule

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fn default() -> StructuralRule

Returns the “default value” for a type. Read more
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impl Eq for StructuralRule

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impl JsonSchema for StructuralRule

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fn schema_name() -> Cow<'static, str>

The name of the generated JSON Schema. Read more
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fn schema_id() -> Cow<'static, str>

Returns a string that uniquely identifies the schema produced by this type. Read more
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fn json_schema(generator: &mut SchemaGenerator) -> Schema

Generates a JSON Schema for this type. Read more
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fn inline_schema() -> bool

Whether JSON Schemas generated for this type should be included directly in parent schemas, rather than being re-used where possible using the $ref keyword. Read more
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impl PartialEq for StructuralRule

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fn eq(&self, other: &StructuralRule) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for StructuralRule

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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impl<T> DynClone for T
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fn __clone_box(&self, _: Private) -> *mut ()

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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
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Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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Returns a styled value derived from self with the foreground set to value.

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Returns self with the fg() set to [Color :: Primary].

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Returns self with the fg() set to [Color :: Red].

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Returns self with the fg() set to [Color :: Green].

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Returns self with the fg() set to [Color :: Yellow].

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Returns self with the fg() set to [Color :: Blue].

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Returns self with the fg() set to [Color :: Magenta].

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fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

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Returns self with the fg() set to [Color :: White].

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Returns self with the fg() set to [Color :: BrightBlack].

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Returns self with the fg() set to [Color :: BrightRed].

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Returns self with the fg() set to [Color :: BrightGreen].

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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

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Returns self with the fg() set to [Color :: BrightBlue].

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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

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Returns self with the fg() set to [Color :: BrightWhite].

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Returns a styled value derived from self with the background set to value.

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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

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Returns self with the bg() set to [Color :: Fixed].

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Returns self with the bg() set to [Color :: Rgb].

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Returns self with the bg() set to [Color :: Black].

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Returns self with the bg() set to [Color :: Red].

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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

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Returns self with the bg() set to [Color :: White].

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

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fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

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Returns self with the attr() set to [Attribute :: Bold].

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Returns self with the attr() set to [Attribute :: Dim].

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Returns self with the attr() set to [Attribute :: Invert].

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Returns self with the attr() set to [Attribute :: Conceal].

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👎Deprecated since 1.0.1:

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fn new(self) -> Painted<Self>
where Self: Sized,

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Apply a style wholesale to self. Any previous style is replaced. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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The resulting type after obtaining ownership.
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type Error = !

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