pub enum SubagentEscalationResolution {
Rejected {
reason: Option<String>,
},
ResolvedWithOutput {
is_error: bool,
output: String,
duration_seconds: Option<i32>,
},
}Variants§
Trait Implementations§
Source§impl Clone for SubagentEscalationResolution
impl Clone for SubagentEscalationResolution
Source§fn clone(&self) -> SubagentEscalationResolution
fn clone(&self) -> SubagentEscalationResolution
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SubagentEscalationResolution
impl Debug for SubagentEscalationResolution
Source§impl<'de> Deserialize<'de> for SubagentEscalationResolution
impl<'de> Deserialize<'de> for SubagentEscalationResolution
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for SubagentEscalationResolution
impl PartialEq for SubagentEscalationResolution
Source§fn eq(&self, other: &SubagentEscalationResolution) -> bool
fn eq(&self, other: &SubagentEscalationResolution) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Eq for SubagentEscalationResolution
impl StructuralPartialEq for SubagentEscalationResolution
Auto Trait Implementations§
impl Freeze for SubagentEscalationResolution
impl RefUnwindSafe for SubagentEscalationResolution
impl Send for SubagentEscalationResolution
impl Sync for SubagentEscalationResolution
impl Unpin for SubagentEscalationResolution
impl UnsafeUnpin for SubagentEscalationResolution
impl UnwindSafe for SubagentEscalationResolution
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more