Struct macroquad::experimental::animation::AnimatedSprite
source · [−]pub struct AnimatedSprite {
pub playing: bool,
/* private fields */
}
Fields
playing: bool
Implementations
sourceimpl AnimatedSprite
impl AnimatedSprite
pub fn new(
tile_width: u32,
tile_height: u32,
animations: &[Animation],
playing: bool
) -> AnimatedSprite
pub fn set_animation(&mut self, animation: usize)
pub fn current_animation(&self) -> usize
pub fn set_frame(&mut self, frame: u32)
pub fn update(&mut self)
pub fn frame(&self) -> AnimationFrame
Trait Implementations
sourceimpl Clone for AnimatedSprite
impl Clone for AnimatedSprite
sourcefn clone(&self) -> AnimatedSprite
fn clone(&self) -> AnimatedSprite
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl RefUnwindSafe for AnimatedSprite
impl Send for AnimatedSprite
impl Sync for AnimatedSprite
impl Unpin for AnimatedSprite
impl UnwindSafe for AnimatedSprite
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more