Struct macroquad_tiled::TileSet
source · pub struct TileSet {
pub texture: Texture2D,
pub tilewidth: i32,
pub tileheight: i32,
pub columns: u32,
pub spacing: i32,
pub margin: i32,
}Fields§
§texture: Texture2D§tilewidth: i32§tileheight: i32§columns: u32§spacing: i32§margin: i32Trait Implementations§
Auto Trait Implementations§
impl RefUnwindSafe for TileSet
impl Send for TileSet
impl Sync for TileSet
impl Unpin for TileSet
impl UnwindSafe for TileSet
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more