Struct macroquad_tiled::Layer [−][src]
pub struct Layer { pub objects: Vec<Object>, pub width: u32, pub height: u32, pub data: Vec<Option<Tile>>, }
Fields
objects: Vec<Object>
width: u32
height: u32
data: Vec<Option<Tile>>
pub struct Layer { pub objects: Vec<Object>, pub width: u32, pub height: u32, pub data: Vec<Option<Tile>>, }
objects: Vec<Object>
width: u32
height: u32
data: Vec<Option<Tile>>