Struct macroquad_tiled::TileSet[][src]

pub struct TileSet {
    pub texture: Texture2D,
    pub tilewidth: i32,
    pub tileheight: i32,
    pub columns: u32,
    pub spacing: i32,
    pub margin: i32,
}

Fields

texture: Texture2Dtilewidth: i32tileheight: i32columns: u32spacing: i32margin: i32

Trait Implementations

impl Debug for TileSet[src]

Auto Trait Implementations

impl RefUnwindSafe for TileSet

impl Send for TileSet

impl Sync for TileSet

impl Unpin for TileSet

impl UnwindSafe for TileSet

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.