pub struct RenderedUnit;Expand description
One rendered unit — the thing a renderer actually materialized.
Trait Implementations§
Source§impl Clone for RenderedUnit
impl Clone for RenderedUnit
Source§fn clone(&self) -> RenderedUnit
fn clone(&self) -> RenderedUnit
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for RenderedUnit
Source§impl Debug for RenderedUnit
impl Debug for RenderedUnit
impl Eq for RenderedUnit
Source§impl Hash for RenderedUnit
impl Hash for RenderedUnit
Source§impl PartialEq for RenderedUnit
impl PartialEq for RenderedUnit
impl StructuralPartialEq for RenderedUnit
Auto Trait Implementations§
impl Freeze for RenderedUnit
impl RefUnwindSafe for RenderedUnit
impl Send for RenderedUnit
impl Sync for RenderedUnit
impl Unpin for RenderedUnit
impl UnsafeUnpin for RenderedUnit
impl UnwindSafe for RenderedUnit
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more