UiTreeT

Struct UiTreeT 

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#[repr(C)]
pub struct UiTreeT { pub ud: *mut c_void, pub root: u64, pub item_height: f32, pub rect: RectT, pub _padding_26: [c_char; 4], pub node_ui: Option<unsafe extern "C" fn(ui: *mut UiO, uistyle: *const UiStyleT, item_id: u64, rect: RectT, ud: *mut c_void, node: u64, parent: u64, child_idx: u64)>, pub node_children: Option<unsafe extern "C" fn(ud: *mut c_void, node: u64, children: *mut u64, n: u32) -> u32>, }

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§ud: *mut c_void§root: u64§item_height: f32§rect: RectT§_padding_26: [c_char; 4]§node_ui: Option<unsafe extern "C" fn(ui: *mut UiO, uistyle: *const UiStyleT, item_id: u64, rect: RectT, ud: *mut c_void, node: u64, parent: u64, child_idx: u64)>§node_children: Option<unsafe extern "C" fn(ud: *mut c_void, node: u64, children: *mut u64, n: u32) -> u32>

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impl Default for UiTreeT

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fn default() -> Self

Returns the “default value” for a type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> From<T> for T

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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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