#[repr(C)]pub struct LightingEnvironmentSettingsT {
pub enabled: bool,
pub _padding_32: [c_char; 7],
pub asset: TtIdT,
pub spawned_entity: EntityT,
pub search_buf: [c_char; 1024],
}Fields§
§enabled: bool§_padding_32: [c_char; 7]§asset: TtIdT§spawned_entity: EntityT§search_buf: [c_char; 1024]Trait Implementations§
Auto Trait Implementations§
impl Freeze for LightingEnvironmentSettingsT
impl RefUnwindSafe for LightingEnvironmentSettingsT
impl Send for LightingEnvironmentSettingsT
impl Sync for LightingEnvironmentSettingsT
impl Unpin for LightingEnvironmentSettingsT
impl UnsafeUnpin for LightingEnvironmentSettingsT
impl UnwindSafe for LightingEnvironmentSettingsT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more